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6 Commits
71fc59d34d
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master
| Author | SHA1 | Date | |
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08ae821797 | ||
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47d471c235 | ||
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fc470d0fb9 | ||
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c3a08dc1be | ||
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34fe767338 | ||
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357d4e5454 |
@@ -4,15 +4,22 @@
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static uint8_t dutyValue = 5;
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static time_t currentTime;
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static uint8_t led_enable;
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RTC_TimeTypeDef rtc_time;
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#define BKP_DR_DUTY RTC_BKP_DR1
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#define BKP_DR_LED_STATE RTC_BKP_DR2
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#define BKP_DR_POWERON_SONG RTC_BKP_DR5
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#define BKP_DR_ALARM_SONG RTC_BKP_DR6
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#define BKP_DR_MENU_SOUND RTC_BKP_DR3
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// Яркость в RTC Backup Register (используем BKP_DR1)
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static void SaveDuty(void) {
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HAL_RTCEx_BKUPWrite(&hrtc, RTC_BKP_DR1, dutyValue);
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HAL_RTCEx_BKUPWrite(&hrtc, BKP_DR_DUTY, dutyValue);
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}
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static void LoadDuty(void) {
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uint32_t val = HAL_RTCEx_BKUPRead(&hrtc, RTC_BKP_DR1);
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uint32_t val = HAL_RTCEx_BKUPRead(&hrtc, BKP_DR_DUTY);
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dutyValue = (val <= 10 && val > 0) ? (uint8_t)val : 5;
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}
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@@ -24,6 +31,10 @@ void ClockManager_Init(void) {
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if (HAL_RTC_GetTime(&hrtc, &rtc_time, RTC_FORMAT_BIN) != HAL_OK) {
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ClockManager_ResetTime();
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}
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ClockManager_GetMenuSound();
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ClockManager_GetAlarmSong();
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ClockManager_GetPowerOnSong();
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ClockManager_GetPowerOnSong();
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}
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time_t ClockManager_GetTime(int blink) {
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@@ -33,7 +44,12 @@ time_t ClockManager_GetTime(int blink) {
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if(blink)
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{
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if(currentTime.sec != rtc_time.Seconds)
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{
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if(led_enable)
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HAL_GPIO_TogglePin(LED_GPIO_Port, LED_Pin);
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else
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HAL_GPIO_WritePin(LED_GPIO_Port, LED_Pin, GPIO_PIN_SET);
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}
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}
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currentTime.sec = rtc_time.Seconds;
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return currentTime;
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@@ -64,3 +80,64 @@ void ClockManager_SetDuty(uint8_t value) {
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void ClockManager_ResetTime(void) {
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ClockManager_SetTime(0, 0, 0);
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}
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// LED State in Backup Register
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void ClockManager_SetLEDState(uint8_t state) {
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if (state) {
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led_enable = 1;
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} else {
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led_enable = 0;
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}
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HAL_RTCEx_BKUPWrite(&hrtc, BKP_DR_LED_STATE, state ? 1 : 0);
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}
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uint8_t ClockManager_GetLEDState(void) {
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uint32_t led_enable = HAL_RTCEx_BKUPRead(&hrtc, BKP_DR_LED_STATE);
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if (led_enable == 0 || led_enable == 1) {
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// Сохраненное значение корректно
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} else {
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led_enable = 1; // По умолчанию LED включен
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}
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return (uint8_t)led_enable;
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}
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// PowerOn Song in Backup Register
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void ClockManager_SetPowerOnSong(uint8_t song) {
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if (song > 10) song = 10;
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HAL_RTCEx_BKUPWrite(&hrtc, BKP_DR_POWERON_SONG, song);
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}
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uint8_t ClockManager_GetPowerOnSong(void) {
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uint32_t val = HAL_RTCEx_BKUPRead(&hrtc, BKP_DR_POWERON_SONG);
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if (val > 10) val = 0;
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return (uint8_t)val;
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}
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// Alarm Song in Backup Register
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void ClockManager_SetAlarmSong(uint8_t song) {
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if (song > 10) song = 10;
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HAL_RTCEx_BKUPWrite(&hrtc, BKP_DR_ALARM_SONG, song);
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}
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uint8_t ClockManager_GetAlarmSong(void) {
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uint32_t val = HAL_RTCEx_BKUPRead(&hrtc, BKP_DR_ALARM_SONG);
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if (val > 10) val = 0;
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return (uint8_t)val;
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}
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// Menu Sound State in Backup Register
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extern uint8_t g_sound_enabled;
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void ClockManager_SetMenuSound(uint8_t enabled) {
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g_sound_enabled = enabled ? 1 : 0;
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HAL_RTCEx_BKUPWrite(&hrtc, BKP_DR_MENU_SOUND, g_sound_enabled);
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}
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uint8_t ClockManager_GetMenuSound(void) {
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uint32_t val = HAL_RTCEx_BKUPRead(&hrtc, BKP_DR_MENU_SOUND);
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g_sound_enabled = (val == 0 || val == 1) ? (uint8_t)val : 1;
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return g_sound_enabled;
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}
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@@ -23,4 +23,19 @@ void ClockManager_SetDuty(uint8_t value);
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// Сброс времени на 00:00:00
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void ClockManager_ResetTime(void);
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// LED control
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void ClockManager_SetLEDState(uint8_t state);
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uint8_t ClockManager_GetLEDState(void);
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// PowerOn Song (DR5)
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void ClockManager_SetPowerOnSong(uint8_t song);
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uint8_t ClockManager_GetPowerOnSong(void);
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// Alarm Song (DR6)
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void ClockManager_SetAlarmSong(uint8_t song);
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uint8_t ClockManager_GetAlarmSong(void);
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// Menu Sound
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void ClockManager_SetMenuSound(uint8_t enabled);
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uint8_t ClockManager_GetMenuSound(void);
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#endif
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@@ -1,695 +0,0 @@
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#include "menu_items.h"
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#include "segment.h"
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#include "clock_manager.h"
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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static MenuNode g_rootMenu;
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// Сначала объявляем узлы активностей
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MenuNode g_clockNode;
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MenuNode g_timerNode;
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MenuNode g_stopwatchNode;
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MenuNode g_ZeroMillisNode;
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MenuNode g_ReactionTimeNode;
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MenuNode g_ClickerTimeNode;
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// Потом объявляем узлы меню
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MenuNode g_gamesNode;
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MenuNode g_settingsNode;
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MenuNode g_timeEditNode;
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MenuNode g_dutyEditNode;
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MenuNode g_LEDEditNode;
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MenuNode g_MenuSoundNode;
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MenuNode g_PowerOnSongNode;
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MenuNode g_SongNode;
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MenuNode g_resetNode;
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// ==================== Данные ====================
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typedef struct {
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time_t editTime;
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uint8_t editStep;
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bool blinkState;
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uint32_t lastBlink;
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} TimeEditData;
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typedef struct {
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uint32_t startTime;
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uint32_t pressTime;
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bool celebrating;
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bool result;
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int32_t diff_ms;
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uint8_t state;
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} Game1SecData;
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typedef struct {
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uint32_t waitStart;
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uint32_t ledOnTime;
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uint32_t reactionTime;
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uint8_t state;
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} GameReactionData;
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typedef struct {
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uint32_t endTime;
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uint16_t clicks;
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bool active;
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bool finished;
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} GameClickerData;
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static TimeEditData g_timeData;
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static uint8_t g_originalDuty;
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static uint8_t g_editDuty;
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static Game1SecData g_game1sec;
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static GameReactionData g_gameReaction;
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static GameClickerData g_gameClicker;
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// Текущая активность в корне
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static MenuNode* g_currentActivity = NULL;
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// ==================== Функции отображения активностей ====================
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static void Display_Clock(void) {
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time_t now = ClockManager_GetTime(1);
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char buf[7];
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sprintf(buf, "%02d%02d%02d", now.hour, now.min, now.sec);
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Segment_SetString(buf);
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}
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static void Display_Timer(void) {
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Segment_SetString("TIMER ");
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}
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static void Display_Stopwatch(void) {
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Segment_SetString("SECOND ");
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}
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static void Display_ZeroMillis(void) {
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char buf[7];
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switch (g_game1sec.state) {
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case 0:
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g_game1sec.celebrating = 0;
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sprintf(buf, "START"); break;
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case 1:
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g_game1sec.diff_ms = (HAL_GetTick() - g_game1sec.startTime);
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case 2:
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sprintf(buf, " %4d", g_game1sec.diff_ms/10);
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break;
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default: sprintf(buf, "ERROR"); break;
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}
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if(g_game1sec.state == 2)
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{
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if((g_game1sec.diff_ms/10)%100 == 0)
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{
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if(!g_game1sec.celebrating)
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{
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g_game1sec.celebrating = 1;
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Melody_Play(&melody, &Polyphia_PlayingGod, 134);
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}
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}
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}
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Segment_SetString(buf);
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}
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static void Display_Reaction(void) {
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char buf[7];
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switch (g_gameReaction.state) {
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case 0: sprintf(buf, "START"); break;
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case 1: sprintf(buf, " "); break;
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case 2: sprintf(buf, "888888"); break;
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case 3: sprintf(buf, "%6d", g_gameReaction.reactionTime); break;
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default: sprintf(buf, "ERROR"); break;
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}
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Segment_SetString(buf);
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}
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static void Display_Clicker(void) {
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char buf[7];
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if (!g_gameClicker.active && !g_gameClicker.finished) {
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sprintf(buf, "START");
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} else if (g_gameClicker.active) {
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uint32_t remaining = (g_gameClicker.endTime - HAL_GetTick()) / 1000;
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sprintf(buf, "%2d %3d", remaining, g_gameClicker.clicks);
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} else {
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sprintf(buf, " %3d", g_gameClicker.clicks);
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}
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Segment_SetString(buf);
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}
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static void Display_MenuItem(void) {
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MenuNode* current = Menu_GetCurrentNode();
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if (current && current->selectedChild < current->childCount) {
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const char* name = current->children[current->selectedChild]->name;
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char buf[7];
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sprintf(buf, "%-6.6s", name);
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Segment_SetString(buf);
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}
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}
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static void Display_TimeEdit(void) {
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char buf[7];
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sprintf(buf, "%02d%02d%02d",
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g_timeData.editTime.hour,
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g_timeData.editTime.min,
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g_timeData.editTime.sec);
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if (g_timeData.blinkState && g_timeData.editStep < 6) {
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buf[g_timeData.editStep] = ' ';
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}
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Segment_SetString(buf);
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}
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static void Display_DutyEdit(void) {
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char buf[7] = "DUTY ";
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if (g_editDuty == 10) {
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buf[4] = '1';
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buf[5] = '0';
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} else {
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buf[5] = '0' + g_editDuty;
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}
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Segment_SetString(buf);
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}
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static void Display_Reset(void) {
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Segment_SetString("RESET ");
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}
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// ==================== Вход в активности ====================
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static void OnEnter_Clock(void) {
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g_currentActivity = &g_clockNode;
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g_rootMenu.parent = &g_clockNode;
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}
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static void OnEnter_Timer(void) {
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g_currentActivity = &g_timerNode;
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g_rootMenu.parent = &g_timerNode;
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}
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static void OnEnter_Stopwatch(void) {
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g_currentActivity = &g_stopwatchNode;
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g_rootMenu.parent = &g_stopwatchNode;
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}
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static void OnEnter_ZeroMillis(void) {
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g_game1sec.state = 0;
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Menu_Refresh();
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}
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static void OnEnter_Reaction(void) {
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g_gameReaction.state = 0;
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Menu_Refresh();
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}
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static void OnEnter_Clicker(void) {
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g_gameClicker.active = false;
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g_gameClicker.finished = false;
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g_gameClicker.clicks = 0;
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Menu_Refresh();
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}
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static void OnEnter_TimeEdit(void) {
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g_timeData.editTime = ClockManager_GetTime(0);
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g_timeData.editStep = 0;
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g_timeData.blinkState = true;
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g_timeData.lastBlink = HAL_GetTick();
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}
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static void OnEnter_DutyEdit(void) {
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g_originalDuty = ClockManager_GetDuty();
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g_editDuty = g_originalDuty;
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Segment_SetBrightness(g_editDuty * 10);
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}
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static void OnEnter_Reset(void) {}
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// ==================== Обновления ====================
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static void OnUpdate_TimeEdit(void) {
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uint32_t tick = HAL_GetTick();
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if (tick - g_timeData.lastBlink >= 500) {
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g_timeData.lastBlink = tick;
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g_timeData.blinkState = !g_timeData.blinkState;
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Menu_Refresh();
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}
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}
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static void OnUpdate_Reaction(void) {
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uint32_t tick = HAL_GetTick();
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if (g_gameReaction.state == 1) {
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if (tick - g_gameReaction.waitStart >= g_gameReaction.ledOnTime) {
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g_gameReaction.state = 2;
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g_gameReaction.waitStart = tick;
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Menu_Refresh();
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}
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}
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else if (g_gameReaction.state == 2) {
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if (tick - g_gameReaction.waitStart >= 2000) {
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g_gameReaction.state = 3;
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g_gameReaction.reactionTime = 999;
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Menu_Refresh();
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}
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}
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}
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static void OnUpdate_Clicker(void) {
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if (g_gameClicker.active && HAL_GetTick() >= g_gameClicker.endTime) {
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g_gameClicker.active = false;
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g_gameClicker.finished = true;
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Menu_Refresh();
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}
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}
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// ==================== Обработчики кнопок активностей ====================
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static void Clock_OnButton(Button_Type btn, bool longPress) {
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if (longPress && btn == BUTTON_SELECT) {
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Menu_OpenMenu(&g_rootMenu);
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}
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}
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static void Timer_OnButton(Button_Type btn, bool longPress) {
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if (longPress && btn == BUTTON_SELECT) {
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Menu_OpenMenu(&g_rootMenu);
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}
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}
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|
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static void Stopwatch_OnButton(Button_Type btn, bool longPress) {
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if (longPress && btn == BUTTON_SELECT) {
|
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Menu_OpenMenu(&g_rootMenu);
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}
|
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}
|
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|
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static void ZeroMillis_OnButton(Button_Type btn, bool longPress) {
|
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if (longPress && btn == BUTTON_SELECT) {
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Menu_OpenMenu(&g_rootMenu);
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return;
|
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}
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if (btn == BUTTON_BACK) {
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Menu_GoBack();
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}
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uint32_t tick = HAL_GetTick();
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if (g_game1sec.state == 0 && btn == BUTTON_SELECT) {
|
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g_game1sec.state = 1;
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g_game1sec.startTime = tick;
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Menu_Refresh();
|
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}
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else if ((btn == BUTTON_SELECT) && (g_game1sec.state == 1)) {
|
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g_game1sec.state = 2;
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g_game1sec.pressTime = HAL_GetTick();
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g_game1sec.diff_ms = (g_game1sec.pressTime - g_game1sec.startTime);
|
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if (g_game1sec.diff_ms < 0) g_game1sec.diff_ms = -g_game1sec.diff_ms;
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Menu_Refresh();
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}
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else if ((g_game1sec.state == 2) && (btn == BUTTON_SELECT))
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{
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g_game1sec.state = 0;
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}
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}
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|
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static void Reaction_OnButton(Button_Type btn, bool longPress) {
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if (longPress && btn == BUTTON_SELECT) {
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Menu_OpenMenu(&g_rootMenu);
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return;
|
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}
|
||||
|
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if (btn == BUTTON_BACK) {
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Menu_GoBack();
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}
|
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|
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uint32_t tick = HAL_GetTick();
|
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if (g_gameReaction.state == 0 && btn == BUTTON_SELECT) {
|
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g_gameReaction.state = 1;
|
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g_gameReaction.waitStart = tick;
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g_gameReaction.ledOnTime = 1000 + (rand() % 4000);
|
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Menu_Refresh();
|
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}
|
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else if (g_gameReaction.state == 2 && btn == BUTTON_SELECT) {
|
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g_gameReaction.reactionTime = tick - g_gameReaction.waitStart;
|
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g_gameReaction.state = 3;
|
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Menu_Refresh();
|
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}
|
||||
else if ((g_gameReaction.state == 3) && (btn == BUTTON_SELECT))
|
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{
|
||||
g_gameReaction.state = 0;
|
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}
|
||||
}
|
||||
|
||||
static void Clicker_OnButton(Button_Type btn, bool longPress) {
|
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if (longPress && btn == BUTTON_SELECT) {
|
||||
Menu_OpenMenu(&g_rootMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
if (btn == BUTTON_BACK) {
|
||||
Menu_GoBack();
|
||||
}
|
||||
|
||||
if (!g_gameClicker.active && !g_gameClicker.finished && btn == BUTTON_SELECT) {
|
||||
g_gameClicker.active = true;
|
||||
g_gameClicker.endTime = HAL_GetTick() + 10000;
|
||||
g_gameClicker.clicks = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if (g_gameClicker.active && btn == BUTTON_UP) {
|
||||
g_gameClicker.clicks++;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if (g_gameClicker.finished && (btn == BUTTON_SELECT))
|
||||
{
|
||||
g_gameClicker.finished = 0;
|
||||
g_gameClicker.active = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void TimeEdit_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
|
||||
switch (btn) {
|
||||
case BUTTON_UP: {
|
||||
uint8_t tens, units;
|
||||
switch (g_timeData.editStep) {
|
||||
case 0:
|
||||
tens = g_timeData.editTime.hour / 10;
|
||||
units = g_timeData.editTime.hour % 10;
|
||||
tens = (tens + 1) % 3;
|
||||
g_timeData.editTime.hour = tens * 10 + units;
|
||||
break;
|
||||
case 1:
|
||||
tens = g_timeData.editTime.hour / 10;
|
||||
units = (g_timeData.editTime.hour % 10 + 1) % 10;
|
||||
if (tens == 2 && units > 3) units = 0;
|
||||
g_timeData.editTime.hour = tens * 10 + units;
|
||||
break;
|
||||
case 2:
|
||||
tens = (g_timeData.editTime.min / 10 + 1) % 6;
|
||||
g_timeData.editTime.min = tens * 10 + (g_timeData.editTime.min % 10);
|
||||
break;
|
||||
case 3:
|
||||
units = (g_timeData.editTime.min % 10 + 1) % 10;
|
||||
g_timeData.editTime.min = (g_timeData.editTime.min / 10) * 10 + units;
|
||||
break;
|
||||
case 4:
|
||||
tens = (g_timeData.editTime.sec / 10 + 1) % 6;
|
||||
g_timeData.editTime.sec = tens * 10 + (g_timeData.editTime.sec % 10);
|
||||
break;
|
||||
case 5:
|
||||
units = (g_timeData.editTime.sec % 10 + 1) % 10;
|
||||
g_timeData.editTime.sec = (g_timeData.editTime.sec / 10) * 10 + units;
|
||||
break;
|
||||
}
|
||||
Menu_Refresh();
|
||||
break;
|
||||
}
|
||||
case BUTTON_DOWN: {
|
||||
uint8_t tens, units;
|
||||
switch (g_timeData.editStep) {
|
||||
case 0:
|
||||
tens = g_timeData.editTime.hour / 10;
|
||||
units = g_timeData.editTime.hour % 10;
|
||||
tens = (tens == 0) ? 2 : tens - 1;
|
||||
g_timeData.editTime.hour = tens * 10 + units;
|
||||
break;
|
||||
case 1:
|
||||
tens = g_timeData.editTime.hour / 10;
|
||||
units = g_timeData.editTime.hour % 10;
|
||||
if (units == 0) units = (tens == 2) ? 3 : 9;
|
||||
else units--;
|
||||
g_timeData.editTime.hour = tens * 10 + units;
|
||||
break;
|
||||
case 2:
|
||||
tens = g_timeData.editTime.min / 10;
|
||||
tens = (tens == 0) ? 5 : tens - 1;
|
||||
g_timeData.editTime.min = tens * 10 + (g_timeData.editTime.min % 10);
|
||||
break;
|
||||
case 3:
|
||||
units = g_timeData.editTime.min % 10;
|
||||
units = (units == 0) ? 9 : units - 1;
|
||||
g_timeData.editTime.min = (g_timeData.editTime.min / 10) * 10 + units;
|
||||
break;
|
||||
case 4:
|
||||
tens = g_timeData.editTime.sec / 10;
|
||||
tens = (tens == 0) ? 5 : tens - 1;
|
||||
g_timeData.editTime.sec = tens * 10 + (g_timeData.editTime.sec % 10);
|
||||
break;
|
||||
case 5:
|
||||
units = g_timeData.editTime.sec % 10;
|
||||
units = (units == 0) ? 9 : units - 1;
|
||||
g_timeData.editTime.sec = (g_timeData.editTime.sec / 10) * 10 + units;
|
||||
break;
|
||||
}
|
||||
Menu_Refresh();
|
||||
break;
|
||||
}
|
||||
case BUTTON_SELECT:
|
||||
g_timeData.editStep++;
|
||||
if (g_timeData.editStep >= 6) {
|
||||
ClockManager_SetTime(g_timeData.editTime.hour,
|
||||
g_timeData.editTime.min,
|
||||
g_timeData.editTime.sec);
|
||||
Menu_GoBack();
|
||||
}
|
||||
Menu_Refresh();
|
||||
break;
|
||||
case BUTTON_BACK:
|
||||
Menu_GoBack();
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void DutyEdit_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
switch (btn) {
|
||||
case BUTTON_UP:
|
||||
if (g_editDuty < 10) {
|
||||
g_editDuty++;
|
||||
Segment_SetBrightness(g_editDuty * 10);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_DOWN:
|
||||
if (g_editDuty > 0) {
|
||||
g_editDuty--;
|
||||
Segment_SetBrightness(g_editDuty * 10);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_SELECT:
|
||||
ClockManager_SetDuty(g_editDuty);
|
||||
Menu_GoBack();
|
||||
break;
|
||||
case BUTTON_BACK:
|
||||
ClockManager_SetDuty(g_originalDuty);
|
||||
Menu_GoBack();
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void Reset_OnButton(Button_Type btn, bool longPress) {
|
||||
|
||||
if ((btn == BUTTON_SELECT) && longPress) {
|
||||
ClockManager_ResetTime();
|
||||
ClockManager_SetDuty(5);
|
||||
Menu_GoBack();
|
||||
}
|
||||
}
|
||||
|
||||
// ==================== Узлы активностей (корень) ====================
|
||||
MenuNode g_clockNode = {
|
||||
.name = "CLOC",
|
||||
.parent = NULL,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Clock,
|
||||
.onEnter = OnEnter_Clock,
|
||||
.onUpdate = NULL,
|
||||
.onButton = Clock_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode g_timerNode = {
|
||||
.name = "TIMER",
|
||||
.parent = NULL,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Timer,
|
||||
.onEnter = OnEnter_Timer,
|
||||
.onUpdate = NULL,
|
||||
.onButton = Timer_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode g_stopwatchNode = {
|
||||
.name = "SECOND",
|
||||
.parent = NULL,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Stopwatch,
|
||||
.onEnter = OnEnter_Stopwatch,
|
||||
.onUpdate = NULL,
|
||||
.onButton = Stopwatch_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode g_ZeroMillisNode = {
|
||||
.name = "00 SEC",
|
||||
.parent = &g_gamesNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.needsRedraw = 1,
|
||||
.display = Display_ZeroMillis,
|
||||
.onEnter = OnEnter_ZeroMillis,
|
||||
.onUpdate = NULL,
|
||||
.onButton = ZeroMillis_OnButton,
|
||||
.data = &g_game1sec
|
||||
};
|
||||
|
||||
MenuNode g_ReactionTimeNode = {
|
||||
.name = "CSTEST",
|
||||
.parent = &g_gamesNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Reaction,
|
||||
.onEnter = OnEnter_Reaction,
|
||||
.onUpdate = OnUpdate_Reaction,
|
||||
.onButton = Reaction_OnButton,
|
||||
.data = &g_gameReaction
|
||||
};
|
||||
|
||||
MenuNode g_ClickerTimeNode = {
|
||||
.name = "CLICER",
|
||||
.parent = &g_gamesNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Clicker,
|
||||
.onEnter = OnEnter_Clicker,
|
||||
.onUpdate = OnUpdate_Clicker,
|
||||
.onButton = Clicker_OnButton,
|
||||
.data = &g_gameClicker
|
||||
};
|
||||
|
||||
// ==================== Узлы меню ====================
|
||||
MenuNode g_gamesNode;
|
||||
MenuNode g_settingsNode;
|
||||
MenuNode g_timeEditNode;
|
||||
MenuNode g_dutyEditNode;
|
||||
MenuNode g_LEDEditNode;
|
||||
MenuNode g_MenuSoundNode;
|
||||
MenuNode g_PowerOnSongNode;
|
||||
MenuNode g_SongNode;
|
||||
MenuNode g_resetNode;
|
||||
|
||||
static MenuNode* g_gamesChildren[] = {
|
||||
&g_ZeroMillisNode,
|
||||
&g_ReactionTimeNode,
|
||||
&g_ClickerTimeNode
|
||||
};
|
||||
|
||||
static MenuNode* g_settingsChildren[] = {
|
||||
&g_timeEditNode,
|
||||
&g_dutyEditNode,
|
||||
&g_LEDEditNode,
|
||||
&g_MenuSoundNode,
|
||||
&g_PowerOnSongNode,
|
||||
&g_SongNode,
|
||||
&g_resetNode
|
||||
};
|
||||
|
||||
static MenuNode* g_mainMenuChildren[] = {
|
||||
&g_clockNode,
|
||||
&g_timerNode,
|
||||
&g_stopwatchNode,
|
||||
&g_gamesNode,
|
||||
&g_settingsNode
|
||||
};
|
||||
|
||||
static MenuNode g_rootMenu = {
|
||||
.name = "MAIN",
|
||||
.parent = NULL,
|
||||
.children = g_mainMenuChildren,
|
||||
.childCount = 5,
|
||||
.selectedChild = 0,
|
||||
.display = Display_MenuItem,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = NULL,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
void MenuItems_Init(void) {
|
||||
g_gamesNode = (MenuNode){
|
||||
.name = "PLAY",
|
||||
.parent = &g_rootMenu,
|
||||
.children = g_gamesChildren,
|
||||
.childCount = 3,
|
||||
.selectedChild = 0,
|
||||
.display = Display_MenuItem,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = NULL,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
g_settingsNode = (MenuNode){
|
||||
.name = "SETUP",
|
||||
.parent = &g_rootMenu,
|
||||
.children = g_settingsChildren,
|
||||
.childCount = 7,
|
||||
.selectedChild = 0,
|
||||
.display = Display_MenuItem,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = NULL,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
g_timeEditNode = (MenuNode){
|
||||
.name = "SET T",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_TimeEdit,
|
||||
.onEnter = OnEnter_TimeEdit,
|
||||
.onUpdate = OnUpdate_TimeEdit,
|
||||
.onButton = TimeEdit_OnButton,
|
||||
.data = &g_timeData
|
||||
};
|
||||
|
||||
g_dutyEditNode = (MenuNode){
|
||||
.name = "SET D",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_DutyEdit,
|
||||
.onEnter = OnEnter_DutyEdit,
|
||||
.onUpdate = NULL,
|
||||
.onButton = DutyEdit_OnButton,
|
||||
.data = &g_editDuty
|
||||
};
|
||||
|
||||
g_resetNode = (MenuNode){
|
||||
.name = "RESET",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Reset,
|
||||
.onEnter = OnEnter_Reset,
|
||||
.onUpdate = NULL,
|
||||
.onButton = Reset_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
}
|
||||
|
||||
MenuNode* Menu_GetRootMenu(void) {
|
||||
return &g_rootMenu;
|
||||
}
|
||||
|
||||
MenuNode* Menu_GetCurrentActivity(void) {
|
||||
return g_currentActivity;
|
||||
}
|
||||
@@ -13,13 +13,13 @@ volatile uint8_t GLOBAL_BRIGHTNESS = 100; // Глобальная ярко
|
||||
#define SWAP_BIT5_BIT6(x) (((x) & 0x9F) | (((x) & 0x20) << 1) | (((x) & 0x40) >> 1))
|
||||
|
||||
// Макросы для быстрой работы с пинами (вместо HAL_GPIO_WritePin)
|
||||
#define SET_SEGMENT_A(val) SEGMENT_A_GPIO_Port->BSRR = (SEGMENT_A_Pin << 16) | ((val) ? 0 : SEGMENT_A_Pin)
|
||||
#define SET_SEGMENT_B(val) SEGMENT_B_GPIO_Port->BSRR = (SEGMENT_B_Pin << 16) | ((val) ? 0 : SEGMENT_B_Pin)
|
||||
#define SET_SEGMENT_C(val) SEGMENT_C_GPIO_Port->BSRR = (SEGMENT_C_Pin << 16) | ((val) ? 0 : SEGMENT_C_Pin)
|
||||
#define SET_SEGMENT_D(val) SEGMENT_D_GPIO_Port->BSRR = (SEGMENT_D_Pin << 16) | ((val) ? 0 : SEGMENT_D_Pin)
|
||||
#define SET_SEGMENT_E(val) SEGMENT_E_GPIO_Port->BSRR = (SEGMENT_E_Pin << 16) | ((val) ? 0 : SEGMENT_E_Pin)
|
||||
#define SET_SEGMENT_F(val) SEGMENT_F_GPIO_Port->BSRR = (SEGMENT_F_Pin << 16) | ((val) ? 0 : SEGMENT_F_Pin)
|
||||
#define SET_SEGMENT_G(val) SEGMENT_G_GPIO_Port->BSRR = (SEGMENT_G_Pin << 16) | ((val) ? 0 : SEGMENT_G_Pin)
|
||||
#define SET_SEGMENT_A(val) SEGMENT_A_GPIO_Port->BSRR = ((uint32_t)SEGMENT_A_Pin << 16) | ((val) ? 0 : SEGMENT_A_Pin)
|
||||
#define SET_SEGMENT_B(val) SEGMENT_B_GPIO_Port->BSRR = ((uint32_t)SEGMENT_B_Pin << 16) | ((val) ? 0 : SEGMENT_B_Pin)
|
||||
#define SET_SEGMENT_C(val) SEGMENT_C_GPIO_Port->BSRR = ((uint32_t)SEGMENT_C_Pin << 16) | ((val) ? 0 : SEGMENT_C_Pin)
|
||||
#define SET_SEGMENT_D(val) SEGMENT_D_GPIO_Port->BSRR = ((uint32_t)SEGMENT_D_Pin << 16) | ((val) ? 0 : SEGMENT_D_Pin)
|
||||
#define SET_SEGMENT_E(val) SEGMENT_E_GPIO_Port->BSRR = ((uint32_t)SEGMENT_E_Pin << 16) | ((val) ? 0 : SEGMENT_E_Pin)
|
||||
#define SET_SEGMENT_F(val) SEGMENT_F_GPIO_Port->BSRR = ((uint32_t)SEGMENT_F_Pin << 16) | ((val) ? 0 : SEGMENT_F_Pin)
|
||||
#define SET_SEGMENT_G(val) SEGMENT_G_GPIO_Port->BSRR = ((uint32_t)SEGMENT_G_Pin << 16) | ((val) ? 0 : SEGMENT_G_Pin)
|
||||
|
||||
// ==================== Таблица символов ====================
|
||||
// Для общего анода: 0 - сегмент горит, 1 - сегмент не горит
|
||||
|
||||
209
Core/Menu/clock.c
Normal file
209
Core/Menu/clock.c
Normal file
@@ -0,0 +1,209 @@
|
||||
#include "menu_items.h"
|
||||
#include "clock.h"
|
||||
#include "segment.h"
|
||||
#include "clock_manager.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct {
|
||||
uint32_t startTime;
|
||||
uint32_t elapsedTime; // Íàêîïëåííîå âðåìÿ ïðè ïàóçå
|
||||
bool running;
|
||||
uint8_t state; // 0 = Ñáðîøåí, 1 = Çàïóùåí, 2 = Ïàóçà
|
||||
} StopwatchData;
|
||||
|
||||
typedef struct {
|
||||
uint32_t targetTime; // Öåëåâîå âðåìÿ â ìñ
|
||||
uint32_t startTime;
|
||||
uint32_t elapsedTime; // Íàêîïëåííîå âðåìÿ ïðè ïàóçå
|
||||
uint8_t editStep; // 0-5: ðàçðÿäû, 6: ãîòîâî
|
||||
uint8_t state; // 0 = Íàñòðîéêà, 1 = Çàïóùåí, 2 = Ïàóçà, 3 = Çàâåðøåí
|
||||
bool running;
|
||||
bool blinkState;
|
||||
uint32_t lastBlink;
|
||||
} TimerData;
|
||||
|
||||
static StopwatchData g_stopwatch;
|
||||
static TimerData g_timer;
|
||||
|
||||
// Âñïîìîãàòåëüíàÿ ôóíêöèÿ äëÿ ôîðìàòèðîâàíèÿ ìì:ññ:öñ
|
||||
static void FormatTime(uint32_t ms, char* buf) {
|
||||
uint32_t total_sec = ms / 1000;
|
||||
uint32_t minutes = total_sec / 60;
|
||||
uint32_t seconds = total_sec % 60;
|
||||
uint32_t centiseconds = (ms % 1000) / 10;
|
||||
|
||||
if (minutes > 0) {
|
||||
sprintf(buf, "%2d%02d%02d", minutes, seconds, centiseconds);
|
||||
} else {
|
||||
sprintf(buf, " %2d%02d", seconds, centiseconds);
|
||||
}
|
||||
}
|
||||
|
||||
/////// CLOCK ////////
|
||||
static void Display_Clock(void) {
|
||||
time_t now = ClockManager_GetTime(1);
|
||||
char buf[7];
|
||||
sprintf(buf, "%02d%02d%02d", now.hour, now.min, now.sec);
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
|
||||
static void OnEnter_Clock(void) {
|
||||
g_currentActivity = &g_clockNode;
|
||||
g_rootMenu.parent = &g_clockNode;
|
||||
Menu_Refresh();
|
||||
}
|
||||
|
||||
static void Clock_OnButton(Button_Type btn, bool longPress) {
|
||||
if (longPress && btn == BUTTON_SELECT) {
|
||||
Menu_OpenMenu(&g_rootMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
if (btn == BUTTON_BACK) {
|
||||
Menu_GoBack();
|
||||
}
|
||||
}
|
||||
|
||||
/////// ÑÅÊÓÍÄÎÌÅÐ ////////
|
||||
static void Display_Stopwatch(void) {
|
||||
char buf[7];
|
||||
uint32_t current_ms = 0;
|
||||
|
||||
switch (g_stopwatch.state) {
|
||||
case 0: // Ñáðîøåí
|
||||
sprintf(buf, " 000");
|
||||
break;
|
||||
case 1: // Çàïóùåí
|
||||
current_ms = (HAL_GetTick() - g_stopwatch.startTime) + g_stopwatch.elapsedTime;
|
||||
FormatTime(current_ms, buf);
|
||||
break;
|
||||
case 2: // Ïàóçà
|
||||
FormatTime(g_stopwatch.elapsedTime, buf);
|
||||
break;
|
||||
default:
|
||||
sprintf(buf, "ERROR");
|
||||
break;
|
||||
}
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
|
||||
static void OnUpdate_Stopwatch(void) {
|
||||
// Äëÿ ñåêóíäîìåðà íå íóæåí îòäåëüíûé update,
|
||||
// ò.ê. Display îáíîâëÿåòñÿ ïî òàéìåðó ìåíþ
|
||||
static uint32_t lastUpdate = 0;
|
||||
if (g_stopwatch.state == 1) {
|
||||
uint32_t tick = HAL_GetTick();
|
||||
if (tick - lastUpdate >= 10) { // Îáíîâëåíèå êàæäûå 10 ìñ
|
||||
lastUpdate = tick;
|
||||
Menu_Refresh();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void OnEnter_Stopwatch(void) {
|
||||
g_currentActivity = &g_stopwatchNode;
|
||||
g_rootMenu.parent = &g_stopwatchNode;
|
||||
g_stopwatch.state = 0;
|
||||
g_stopwatch.running = false;
|
||||
g_stopwatch.elapsedTime = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
|
||||
static void Stopwatch_OnButton(Button_Type btn, bool longPress) {
|
||||
if (longPress && btn == BUTTON_SELECT) {
|
||||
Menu_OpenMenu(&g_rootMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t tick = HAL_GetTick();
|
||||
|
||||
if (g_stopwatch.state == 0 && btn == BUTTON_SELECT) {
|
||||
// Ñòàðò
|
||||
g_stopwatch.state = 1;
|
||||
g_stopwatch.running = true;
|
||||
g_stopwatch.startTime = tick;
|
||||
g_stopwatch.elapsedTime = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if (g_stopwatch.state == 1 && btn == BUTTON_SELECT) {
|
||||
// Ïàóçà
|
||||
g_stopwatch.state = 2;
|
||||
g_stopwatch.running = false;
|
||||
g_stopwatch.elapsedTime += tick - g_stopwatch.startTime;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if (g_stopwatch.state == 2 && btn == BUTTON_SELECT) {
|
||||
// Ïðîäîëæèòü
|
||||
g_stopwatch.state = 1;
|
||||
g_stopwatch.running = true;
|
||||
g_stopwatch.startTime = tick;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if ((g_stopwatch.state == 1 || g_stopwatch.state == 2) && btn == BUTTON_BACK) {
|
||||
// Ñáðîñ
|
||||
g_stopwatch.state = 0;
|
||||
g_stopwatch.running = false;
|
||||
g_stopwatch.elapsedTime = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
/////// ÒÀÉÌÅÐ ////////
|
||||
|
||||
static void Display_Timer(void) {
|
||||
Segment_SetString("FUTURE");
|
||||
}
|
||||
|
||||
static void OnUpdate_Timer(void) {
|
||||
}
|
||||
|
||||
static void OnEnter_Timer(void) {
|
||||
}
|
||||
|
||||
static void Timer_OnButton(Button_Type btn, bool longPress) {
|
||||
}
|
||||
|
||||
// NODES
|
||||
MenuNode g_clockNode = {
|
||||
.name = "CLOCH",
|
||||
.parent = NULL,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.needsRedraw = 1,
|
||||
.display = Display_Clock,
|
||||
.onEnter = OnEnter_Clock,
|
||||
.onUpdate = NULL,
|
||||
.onButton = Clock_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode g_stopwatchNode = {
|
||||
.name = "SECOND",
|
||||
.parent = NULL,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.needsRedraw = 1,
|
||||
.display = Display_Stopwatch,
|
||||
.onEnter = OnEnter_Stopwatch,
|
||||
.onUpdate = OnUpdate_Stopwatch,
|
||||
.onButton = Stopwatch_OnButton,
|
||||
.data = &g_stopwatch
|
||||
};
|
||||
|
||||
MenuNode g_timerNode = {
|
||||
.name = "TIHER",
|
||||
.parent = NULL,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.needsRedraw = 1,
|
||||
.display = Display_Timer,
|
||||
.onEnter = OnEnter_Timer,
|
||||
.onUpdate = OnUpdate_Timer,
|
||||
.onButton = Timer_OnButton,
|
||||
.data = &g_timer
|
||||
};
|
||||
9
Core/Menu/clock.h
Normal file
9
Core/Menu/clock.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef CLOCK_H
|
||||
#define CLOCK_H
|
||||
|
||||
#include "menu.h"
|
||||
extern MenuNode g_clockNode;
|
||||
extern MenuNode g_timerNode;
|
||||
extern MenuNode g_stopwatchNode;
|
||||
|
||||
#endif
|
||||
284
Core/Menu/games.c
Normal file
284
Core/Menu/games.c
Normal file
@@ -0,0 +1,284 @@
|
||||
#include "menu_items.h"
|
||||
#include "games.h"
|
||||
#include "segment.h"
|
||||
#include "clock_manager.h"
|
||||
#include "menu_items.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
typedef struct {
|
||||
uint32_t startTime;
|
||||
uint32_t pressTime;
|
||||
bool celebrating;
|
||||
bool result;
|
||||
int32_t diff_ms;
|
||||
uint8_t state;
|
||||
} Game1SecData;
|
||||
|
||||
typedef struct {
|
||||
uint32_t waitStart;
|
||||
uint32_t ledOnTime;
|
||||
uint32_t reactionTime;
|
||||
uint8_t state;
|
||||
} GameReactionData;
|
||||
|
||||
typedef struct {
|
||||
uint32_t endTime;
|
||||
uint16_t clicks;
|
||||
bool active;
|
||||
bool finished;
|
||||
} GameClickerData;
|
||||
|
||||
static Game1SecData g_game1sec;
|
||||
static GameReactionData g_gameReaction;
|
||||
static GameClickerData g_gameClicker;
|
||||
|
||||
|
||||
/////// ZERO MILLIS ////////
|
||||
static void Display_ZeroMillis(void) {
|
||||
char buf[7];
|
||||
switch (g_game1sec.state) {
|
||||
case 0:
|
||||
g_game1sec.celebrating = 0;
|
||||
sprintf(buf, "START"); break;
|
||||
case 1:
|
||||
g_game1sec.diff_ms = (HAL_GetTick() - g_game1sec.startTime);
|
||||
case 2:
|
||||
sprintf(buf, " %4d", g_game1sec.diff_ms/10);
|
||||
break;
|
||||
default: sprintf(buf, "ERROR"); break;
|
||||
}
|
||||
if(g_game1sec.state == 2)
|
||||
{
|
||||
if((g_game1sec.diff_ms/10)%100 == 0)
|
||||
{
|
||||
if(!g_game1sec.celebrating)
|
||||
{
|
||||
g_game1sec.celebrating = 1;
|
||||
Melody_Play(&melody, &Polyphia_PlayingGod, 134);
|
||||
}
|
||||
}
|
||||
}
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
|
||||
static void OnEnter_ZeroMillis(void) {
|
||||
g_game1sec.state = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
|
||||
static void ZeroMillis_OnButton(Button_Type btn, bool longPress) {
|
||||
if (longPress && btn == BUTTON_SELECT) {
|
||||
Menu_OpenMenu(&g_rootMenu);
|
||||
return;
|
||||
}
|
||||
if (btn == BUTTON_BACK) {
|
||||
Menu_GoBack();
|
||||
}
|
||||
|
||||
uint32_t tick = HAL_GetTick();
|
||||
if (g_game1sec.state == 0 && btn == BUTTON_SELECT) {
|
||||
g_game1sec.state = 1;
|
||||
g_game1sec.startTime = tick;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if ((btn == BUTTON_SELECT) && (g_game1sec.state == 1)) {
|
||||
g_game1sec.state = 2;
|
||||
g_game1sec.pressTime = HAL_GetTick();
|
||||
g_game1sec.diff_ms = (g_game1sec.pressTime - g_game1sec.startTime);
|
||||
if (g_game1sec.diff_ms < 0) g_game1sec.diff_ms = -g_game1sec.diff_ms;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if ((g_game1sec.state == 2) && (btn == BUTTON_SELECT))
|
||||
{
|
||||
g_game1sec.state = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/////// REACTION ////////
|
||||
static void OnUpdate_Reaction(void) {
|
||||
uint32_t tick = HAL_GetTick();
|
||||
if (g_gameReaction.state == 1) {
|
||||
if (tick - g_gameReaction.waitStart >= g_gameReaction.ledOnTime) {
|
||||
g_gameReaction.state = 2;
|
||||
g_gameReaction.waitStart = tick;
|
||||
Menu_Refresh();
|
||||
}
|
||||
}
|
||||
else if (g_gameReaction.state == 2) {
|
||||
if (tick - g_gameReaction.waitStart >= 2000) {
|
||||
g_gameReaction.state = 3;
|
||||
g_gameReaction.reactionTime = 999;
|
||||
Menu_Refresh();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void Display_Reaction(void) {
|
||||
char buf[7];
|
||||
switch (g_gameReaction.state) {
|
||||
case 0: sprintf(buf, "START"); break;
|
||||
case 1: sprintf(buf, " "); break;
|
||||
case 2: sprintf(buf, "888888"); break;
|
||||
case 3: sprintf(buf, "%6d", g_gameReaction.reactionTime); break;
|
||||
case 4: sprintf(buf, "FAIL"); break;
|
||||
default: sprintf(buf, "ERROR"); break;
|
||||
}
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
|
||||
|
||||
static void OnEnter_Reaction(void) {
|
||||
g_gameReaction.state = 0;
|
||||
g_ctx.debounceTime = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
|
||||
static void Reaction_OnButton(Button_Type btn, bool longPress) {
|
||||
if (longPress && btn == BUTTON_SELECT) {
|
||||
Menu_OpenMenu(&g_rootMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
if (btn == BUTTON_BACK) {
|
||||
Menu_GoBack();
|
||||
g_ctx.debounceTime = 30;
|
||||
}
|
||||
|
||||
uint32_t tick = HAL_GetTick();
|
||||
if (g_gameReaction.state == 0 && btn == BUTTON_SELECT) {
|
||||
g_gameReaction.state = 1;
|
||||
g_gameReaction.waitStart = tick;
|
||||
g_gameReaction.ledOnTime = 1200 + (rand() % 2000);
|
||||
g_ctx.debounceTime = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if (g_gameReaction.state == 1 && btn == BUTTON_SELECT) {
|
||||
g_gameReaction.reactionTime = 0;
|
||||
g_gameReaction.state = 4;
|
||||
g_ctx.debounceTime = 30;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if (g_gameReaction.state == 2 && btn == BUTTON_SELECT) {
|
||||
g_gameReaction.reactionTime = tick - g_gameReaction.waitStart;
|
||||
g_gameReaction.state = 3;
|
||||
g_ctx.debounceTime = 30;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if ((g_gameReaction.state >= 3) && (btn == BUTTON_SELECT))
|
||||
{
|
||||
g_gameReaction.state = 1;
|
||||
g_gameReaction.waitStart = tick;
|
||||
g_gameReaction.ledOnTime = 500 + (rand() % 2000);
|
||||
g_ctx.debounceTime = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/////// CLICLER ////////
|
||||
static void Display_Clicker(void) {
|
||||
char buf[7];
|
||||
if (!g_gameClicker.active && !g_gameClicker.finished) {
|
||||
sprintf(buf, "START");
|
||||
} else if (g_gameClicker.active) {
|
||||
uint32_t remaining = (g_gameClicker.endTime - HAL_GetTick()) / 1000;
|
||||
sprintf(buf, "%2d %3d", remaining, g_gameClicker.clicks);
|
||||
} else {
|
||||
sprintf(buf, " %3d", g_gameClicker.clicks);
|
||||
}
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
|
||||
static void OnEnter_Clicker(void) {
|
||||
g_gameClicker.active = false;
|
||||
g_gameClicker.finished = false;
|
||||
g_gameClicker.clicks = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
|
||||
static void OnUpdate_Clicker(void) {
|
||||
if (g_gameClicker.active && HAL_GetTick() >= g_gameClicker.endTime) {
|
||||
g_gameClicker.active = false;
|
||||
g_gameClicker.finished = true;
|
||||
Menu_Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
static void Clicker_OnButton(Button_Type btn, bool longPress) {
|
||||
if (longPress && btn == BUTTON_SELECT) {
|
||||
Menu_OpenMenu(&g_rootMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
if (btn == BUTTON_BACK) {
|
||||
Menu_GoBack();
|
||||
}
|
||||
|
||||
if (!g_gameClicker.active && !g_gameClicker.finished && btn == BUTTON_SELECT) {
|
||||
g_gameClicker.active = true;
|
||||
g_gameClicker.endTime = HAL_GetTick() + 10000;
|
||||
g_gameClicker.clicks = 0;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if (g_gameClicker.active && btn == BUTTON_UP) {
|
||||
g_gameClicker.clicks++;
|
||||
Menu_Refresh();
|
||||
}
|
||||
else if (g_gameClicker.finished && (btn == BUTTON_SELECT))
|
||||
{
|
||||
g_gameClicker.finished = 0;
|
||||
g_gameClicker.active = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// NODES
|
||||
MenuNode g_ZeroMillisNode = {
|
||||
.name = "00 SEC",
|
||||
.parent = &g_gamesNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.needsRedraw = 1,
|
||||
.display = Display_ZeroMillis,
|
||||
.onEnter = OnEnter_ZeroMillis,
|
||||
.onUpdate = NULL,
|
||||
.onButton = ZeroMillis_OnButton,
|
||||
.data = &g_game1sec
|
||||
};
|
||||
|
||||
MenuNode g_ReactionTimeNode = {
|
||||
.name = "CSTEST",
|
||||
.parent = &g_gamesNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Reaction,
|
||||
.onEnter = OnEnter_Reaction,
|
||||
.onUpdate = OnUpdate_Reaction,
|
||||
.onButton = Reaction_OnButton,
|
||||
.data = &g_gameReaction
|
||||
};
|
||||
|
||||
MenuNode g_ClickerTimeNode = {
|
||||
.name = "CLICER",
|
||||
.parent = &g_gamesNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Clicker,
|
||||
.onEnter = OnEnter_Clicker,
|
||||
.onUpdate = OnUpdate_Clicker,
|
||||
.onButton = Clicker_OnButton,
|
||||
.data = &g_gameClicker
|
||||
};
|
||||
|
||||
MenuNode* g_gamesChildren[3] = {
|
||||
&g_ZeroMillisNode,
|
||||
&g_ReactionTimeNode,
|
||||
&g_ClickerTimeNode
|
||||
};
|
||||
11
Core/Menu/games.h
Normal file
11
Core/Menu/games.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef GAMES_H
|
||||
#define GAMES_H
|
||||
|
||||
#include "menu.h"
|
||||
extern MenuNode g_ZeroMillisNode;
|
||||
extern MenuNode g_ReactionTimeNode;
|
||||
extern MenuNode g_ClickerTimeNode;
|
||||
extern MenuNode* g_gamesChildren[3];
|
||||
|
||||
|
||||
#endif
|
||||
@@ -15,7 +15,7 @@ void Menu_Init(MenuNode* startNode) {
|
||||
g_ctx.currentNode = startNode;
|
||||
g_ctx.needsRedraw = true;
|
||||
g_ctx.lastTick = 0;
|
||||
|
||||
g_ctx.debounceTime = 30;
|
||||
if (startNode && startNode->onEnter) {
|
||||
startNode->onEnter();
|
||||
}
|
||||
@@ -62,18 +62,20 @@ void Menu_HandleButton(Button_Type btn, bool longPress) {
|
||||
switch (btn) {
|
||||
case BUTTON_UP:
|
||||
SOUND_CLICK;
|
||||
if (g_ctx.currentNode->selectedChild > 0) {
|
||||
g_ctx.currentNode->selectedChild--;
|
||||
g_ctx.needsRedraw = true;
|
||||
if (g_ctx.currentNode->selectedChild > g_ctx.currentNode->childCount - 1) {
|
||||
g_ctx.currentNode->selectedChild = g_ctx.currentNode->childCount - 1;
|
||||
}
|
||||
g_ctx.needsRedraw = true;
|
||||
break;
|
||||
|
||||
case BUTTON_DOWN:
|
||||
SOUND_CLICK;
|
||||
if (g_ctx.currentNode->selectedChild < g_ctx.currentNode->childCount - 1) {
|
||||
g_ctx.currentNode->selectedChild++;
|
||||
g_ctx.needsRedraw = true;
|
||||
if (g_ctx.currentNode->selectedChild > g_ctx.currentNode->childCount - 1) {
|
||||
g_ctx.currentNode->selectedChild = 0;
|
||||
}
|
||||
g_ctx.needsRedraw = true;
|
||||
break;
|
||||
|
||||
case BUTTON_SELECT: {
|
||||
@@ -114,16 +116,17 @@ void Menu_Process(void) {
|
||||
g_ctx.lastDebounceTime[i] = tick;
|
||||
}
|
||||
|
||||
if ((tick - g_ctx.lastDebounceTime[i]) > 30) { // DEBOUNCE_MS = 30
|
||||
if ((tick - g_ctx.lastDebounceTime[i]) >= g_ctx.debounceTime) { // DEBOUNCE_MS = 30
|
||||
if (reading != g_ctx.buttonState[i]) {
|
||||
g_ctx.buttonState[i] = reading;
|
||||
|
||||
if (g_ctx.buttonState[i]) {
|
||||
g_ctx.pressStartTime[i] = tick;
|
||||
g_ctx.longPressTriggered[i] = false;
|
||||
Menu_HandleButton((Button_Type)i, false);
|
||||
} else {
|
||||
if (!g_ctx.longPressTriggered[i]) {
|
||||
Menu_HandleButton((Button_Type)i, false);
|
||||
// Menu_HandleButton((Button_Type)i, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,7 @@ typedef struct {
|
||||
uint32_t lastTick;
|
||||
bool needsRedraw;
|
||||
|
||||
|
||||
int32_t debounceTime;
|
||||
uint32_t lastDebounceTime[BUTTON_COUNT];
|
||||
uint8_t lastButtonState[BUTTON_COUNT];
|
||||
uint8_t buttonState[BUTTON_COUNT];
|
||||
91
Core/Menu/menu_items.c
Normal file
91
Core/Menu/menu_items.c
Normal file
@@ -0,0 +1,91 @@
|
||||
#include "menu_items.h"
|
||||
#include "segment.h"
|
||||
#include "clock_manager.h"
|
||||
#include "games.h"
|
||||
#include "clock.h"
|
||||
#include "settings.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
MenuNode g_rootMenu;
|
||||
// объявляем узлы меню
|
||||
MenuNode g_gamesNode;
|
||||
MenuNode g_settingsNode;
|
||||
|
||||
|
||||
// ==================== Данные ====================
|
||||
|
||||
// Текущая активность в корне
|
||||
MenuNode* g_currentActivity = NULL;
|
||||
|
||||
// ==================== Функции отображения активностей ====================
|
||||
static void Display_MenuItem(void) {
|
||||
MenuNode* current = Menu_GetCurrentNode();
|
||||
if (current && current->selectedChild < current->childCount) {
|
||||
const char* name = current->children[current->selectedChild]->name;
|
||||
char buf[7];
|
||||
sprintf(buf, "%-6.6s", name);
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
}
|
||||
|
||||
// ==================== Узлы меню ====================
|
||||
MenuNode g_gamesNode;
|
||||
MenuNode g_settingsNode;
|
||||
|
||||
static MenuNode* g_mainMenuChildren[] = {
|
||||
&g_clockNode,
|
||||
&g_timerNode,
|
||||
&g_stopwatchNode,
|
||||
&g_gamesNode,
|
||||
&g_settingsNode
|
||||
};
|
||||
|
||||
MenuNode g_rootMenu = {
|
||||
.name = "MAIN",
|
||||
.parent = NULL,
|
||||
.children = g_mainMenuChildren,
|
||||
.childCount = 5,
|
||||
.selectedChild = 0,
|
||||
.display = Display_MenuItem,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = NULL,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
void MenuItems_Init(void) {
|
||||
g_gamesNode = (MenuNode){
|
||||
.name = "PLAY",
|
||||
.parent = &g_rootMenu,
|
||||
.children = g_gamesChildren,
|
||||
.childCount = sizeof(g_gamesChildren)/sizeof(g_gamesChildren[0]),
|
||||
.selectedChild = 0,
|
||||
.display = Display_MenuItem,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = NULL,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
g_settingsNode = (MenuNode){
|
||||
.name = "SETUP",
|
||||
.parent = &g_rootMenu,
|
||||
.children = g_settingsChildren,
|
||||
.childCount = sizeof(g_settingsChildren)/sizeof(g_settingsChildren[0]),
|
||||
.selectedChild = 0,
|
||||
.display = Display_MenuItem,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = NULL,
|
||||
.data = NULL
|
||||
};
|
||||
}
|
||||
|
||||
MenuNode* Menu_GetRootMenu(void) {
|
||||
return &g_rootMenu;
|
||||
}
|
||||
|
||||
MenuNode* Menu_GetCurrentActivity(void) {
|
||||
return g_currentActivity;
|
||||
}
|
||||
@@ -3,15 +3,11 @@
|
||||
|
||||
#include "menu.h"
|
||||
|
||||
extern MenuNode* g_currentActivity;
|
||||
// Глобальные узлы меню (для доступа из main.c)
|
||||
extern MenuNode g_clockNode;
|
||||
extern MenuNode g_timerNode;
|
||||
extern MenuNode g_stopwatchNode;
|
||||
extern MenuNode g_rootMenu;
|
||||
extern MenuNode g_gamesNode;
|
||||
extern MenuNode g_settingsNode;
|
||||
extern MenuNode g_timeEditNode;
|
||||
extern MenuNode g_dutyEditNode;
|
||||
extern MenuNode g_resetNode;
|
||||
|
||||
// Инициализация всех пунктов меню
|
||||
void MenuItems_Init(void);
|
||||
430
Core/Menu/settings.c
Normal file
430
Core/Menu/settings.c
Normal file
@@ -0,0 +1,430 @@
|
||||
#include "menu_items.h"
|
||||
#include "settings.h"
|
||||
#include "segment.h"
|
||||
#include "clock_manager.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct {
|
||||
time_t editTime;
|
||||
uint8_t editStep;
|
||||
bool blinkState;
|
||||
uint32_t lastBlink;
|
||||
} TimeEditData;
|
||||
|
||||
static TimeEditData g_timeData;
|
||||
static uint8_t g_originalDuty;
|
||||
static uint8_t g_editDuty;
|
||||
|
||||
/////// TIME EDIT ////////
|
||||
static void Display_TimeEdit(void) {
|
||||
char buf[7];
|
||||
sprintf(buf, "%02d%02d%02d",
|
||||
g_timeData.editTime.hour,
|
||||
g_timeData.editTime.min,
|
||||
g_timeData.editTime.sec);
|
||||
if (g_timeData.blinkState && g_timeData.editStep < 6) {
|
||||
buf[g_timeData.editStep] = ' ';
|
||||
}
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
|
||||
static void OnEnter_TimeEdit(void) {
|
||||
g_timeData.editTime = ClockManager_GetTime(0);
|
||||
g_timeData.editStep = 0;
|
||||
g_timeData.blinkState = true;
|
||||
g_timeData.lastBlink = HAL_GetTick();
|
||||
}
|
||||
static void OnUpdate_TimeEdit(void) {
|
||||
uint32_t tick = HAL_GetTick();
|
||||
if (tick - g_timeData.lastBlink >= 500) {
|
||||
g_timeData.lastBlink = tick;
|
||||
g_timeData.blinkState = !g_timeData.blinkState;
|
||||
Menu_Refresh();
|
||||
}
|
||||
}
|
||||
static void TimeEdit_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
|
||||
switch (btn) {
|
||||
case BUTTON_UP: {
|
||||
uint8_t tens, units;
|
||||
switch (g_timeData.editStep) {
|
||||
case 0:
|
||||
tens = g_timeData.editTime.hour / 10;
|
||||
units = g_timeData.editTime.hour % 10;
|
||||
tens = (tens + 1) % 3;
|
||||
g_timeData.editTime.hour = tens * 10 + units;
|
||||
break;
|
||||
case 1:
|
||||
tens = g_timeData.editTime.hour / 10;
|
||||
units = (g_timeData.editTime.hour % 10 + 1) % 10;
|
||||
if (tens == 2 && units > 3) units = 0;
|
||||
g_timeData.editTime.hour = tens * 10 + units;
|
||||
break;
|
||||
case 2:
|
||||
tens = (g_timeData.editTime.min / 10 + 1) % 6;
|
||||
g_timeData.editTime.min = tens * 10 + (g_timeData.editTime.min % 10);
|
||||
break;
|
||||
case 3:
|
||||
units = (g_timeData.editTime.min % 10 + 1) % 10;
|
||||
g_timeData.editTime.min = (g_timeData.editTime.min / 10) * 10 + units;
|
||||
break;
|
||||
case 4:
|
||||
tens = (g_timeData.editTime.sec / 10 + 1) % 6;
|
||||
g_timeData.editTime.sec = tens * 10 + (g_timeData.editTime.sec % 10);
|
||||
break;
|
||||
case 5:
|
||||
units = (g_timeData.editTime.sec % 10 + 1) % 10;
|
||||
g_timeData.editTime.sec = (g_timeData.editTime.sec / 10) * 10 + units;
|
||||
break;
|
||||
}
|
||||
Menu_Refresh();
|
||||
break;
|
||||
}
|
||||
case BUTTON_DOWN: {
|
||||
uint8_t tens, units;
|
||||
switch (g_timeData.editStep) {
|
||||
case 0:
|
||||
tens = g_timeData.editTime.hour / 10;
|
||||
units = g_timeData.editTime.hour % 10;
|
||||
tens = (tens == 0) ? 2 : tens - 1;
|
||||
g_timeData.editTime.hour = tens * 10 + units;
|
||||
break;
|
||||
case 1:
|
||||
tens = g_timeData.editTime.hour / 10;
|
||||
units = g_timeData.editTime.hour % 10;
|
||||
if (units == 0) units = (tens == 2) ? 3 : 9;
|
||||
else units--;
|
||||
g_timeData.editTime.hour = tens * 10 + units;
|
||||
break;
|
||||
case 2:
|
||||
tens = g_timeData.editTime.min / 10;
|
||||
tens = (tens == 0) ? 5 : tens - 1;
|
||||
g_timeData.editTime.min = tens * 10 + (g_timeData.editTime.min % 10);
|
||||
break;
|
||||
case 3:
|
||||
units = g_timeData.editTime.min % 10;
|
||||
units = (units == 0) ? 9 : units - 1;
|
||||
g_timeData.editTime.min = (g_timeData.editTime.min / 10) * 10 + units;
|
||||
break;
|
||||
case 4:
|
||||
tens = g_timeData.editTime.sec / 10;
|
||||
tens = (tens == 0) ? 5 : tens - 1;
|
||||
g_timeData.editTime.sec = tens * 10 + (g_timeData.editTime.sec % 10);
|
||||
break;
|
||||
case 5:
|
||||
units = g_timeData.editTime.sec % 10;
|
||||
units = (units == 0) ? 9 : units - 1;
|
||||
g_timeData.editTime.sec = (g_timeData.editTime.sec / 10) * 10 + units;
|
||||
break;
|
||||
}
|
||||
Menu_Refresh();
|
||||
break;
|
||||
}
|
||||
case BUTTON_SELECT:
|
||||
g_timeData.editStep++;
|
||||
if (g_timeData.editStep >= 6) {
|
||||
ClockManager_SetTime(g_timeData.editTime.hour,
|
||||
g_timeData.editTime.min,
|
||||
g_timeData.editTime.sec);
|
||||
Menu_GoBack();
|
||||
}
|
||||
Menu_Refresh();
|
||||
break;
|
||||
case BUTTON_BACK:
|
||||
Menu_GoBack();
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/////// DUTY EDIT ////////
|
||||
static void Display_DutyEdit(void) {
|
||||
char buf[7] = "DUTY ";
|
||||
if (g_editDuty == 10) {
|
||||
buf[4] = '1';
|
||||
buf[5] = '0';
|
||||
} else {
|
||||
buf[5] = '0' + g_editDuty;
|
||||
}
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
static void OnEnter_DutyEdit(void) {
|
||||
g_originalDuty = ClockManager_GetDuty();
|
||||
g_editDuty = g_originalDuty;
|
||||
Segment_SetBrightness(g_editDuty * 10);
|
||||
}
|
||||
|
||||
static void DutyEdit_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
switch (btn) {
|
||||
case BUTTON_UP:
|
||||
if (g_editDuty < 10) {
|
||||
g_editDuty++;
|
||||
Segment_SetBrightness(g_editDuty * 10);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_DOWN:
|
||||
if (g_editDuty > 0) {
|
||||
g_editDuty--;
|
||||
Segment_SetBrightness(g_editDuty * 10);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_SELECT:
|
||||
ClockManager_SetDuty(g_editDuty);
|
||||
Menu_GoBack();
|
||||
break;
|
||||
case BUTTON_BACK:
|
||||
ClockManager_SetDuty(g_originalDuty);
|
||||
Menu_GoBack();
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/////// RESET ////////
|
||||
static void Display_Reset(void) {
|
||||
Segment_SetString("RESET ");
|
||||
}
|
||||
static void OnEnter_Reset(void) {}
|
||||
static void Reset_OnButton(Button_Type btn, bool longPress) {
|
||||
|
||||
if ((btn == BUTTON_SELECT) && longPress) {
|
||||
ClockManager_ResetTime();
|
||||
ClockManager_SetDuty(5);
|
||||
Menu_GoBack();
|
||||
}
|
||||
}
|
||||
|
||||
/////// LED EDIT ////////
|
||||
static void Display_LEDEdit(void) {
|
||||
if (ClockManager_GetLEDState()) {
|
||||
Segment_SetString("LED 1");
|
||||
} else {
|
||||
Segment_SetString("LED 0");
|
||||
}
|
||||
}
|
||||
|
||||
static void LEDEdit_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
uint8_t newState;
|
||||
switch (btn) {
|
||||
case BUTTON_SELECT:
|
||||
newState = !ClockManager_GetLEDState();
|
||||
ClockManager_SetLEDState(newState);
|
||||
Menu_Refresh();
|
||||
break;
|
||||
case BUTTON_BACK:
|
||||
Menu_GoBack();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/////// POWER ON SONG ////////
|
||||
static void Display_PowerOnSong(void) {
|
||||
char buf[7];
|
||||
sprintf(buf, "PnS%02d", ClockManager_GetPowerOnSong());
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
static void PowerOnSong_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
uint8_t current = ClockManager_GetPowerOnSong();
|
||||
|
||||
switch (btn) {
|
||||
case BUTTON_UP:
|
||||
if (current < 10) {
|
||||
current++;
|
||||
ClockManager_SetPowerOnSong(current);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_DOWN:
|
||||
if (current > 0) {
|
||||
current--;
|
||||
ClockManager_SetPowerOnSong(current);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_SELECT:
|
||||
case BUTTON_BACK:
|
||||
Menu_GoBack();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/////// ALARM SONG ////////
|
||||
static void Display_AlarmSong(void) {
|
||||
char buf[7];
|
||||
sprintf(buf, "AL%02d", ClockManager_GetAlarmSong());
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
|
||||
static void AlarmSong_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
uint8_t current = ClockManager_GetAlarmSong();
|
||||
|
||||
switch (btn) {
|
||||
case BUTTON_UP:
|
||||
if (current < 10) {
|
||||
current++;
|
||||
ClockManager_SetAlarmSong(current);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_DOWN:
|
||||
if (current > 0) {
|
||||
current--;
|
||||
ClockManager_SetAlarmSong(current);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_SELECT:
|
||||
case BUTTON_BACK:
|
||||
Menu_GoBack();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/////// ALARM SONG ////////
|
||||
static void Display_MenuSound(void) {
|
||||
if (ClockManager_GetMenuSound()) {
|
||||
Segment_SetString("BEEP 1");
|
||||
} else {
|
||||
Segment_SetString("BEEP 0");
|
||||
}
|
||||
}
|
||||
|
||||
static void MenuSound_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
uint8_t newState;
|
||||
switch (btn) {
|
||||
case BUTTON_SELECT:
|
||||
newState = !ClockManager_GetMenuSound();
|
||||
ClockManager_SetMenuSound(newState);
|
||||
Menu_Refresh();
|
||||
break;
|
||||
case BUTTON_BACK:
|
||||
Menu_GoBack();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// NODES// NODES
|
||||
MenuNode g_timeEditNode = {
|
||||
.name = "SET T",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_TimeEdit,
|
||||
.onEnter = OnEnter_TimeEdit,
|
||||
.onUpdate = OnUpdate_TimeEdit,
|
||||
.onButton = TimeEdit_OnButton,
|
||||
.data = &g_timeData
|
||||
};
|
||||
|
||||
MenuNode g_dutyEditNode = {
|
||||
.name = "SET D",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_DutyEdit,
|
||||
.onEnter = OnEnter_DutyEdit,
|
||||
.onUpdate = NULL,
|
||||
.onButton = DutyEdit_OnButton,
|
||||
.data = &g_editDuty
|
||||
};
|
||||
|
||||
MenuNode g_LEDEditNode = {
|
||||
.name = "LED",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_LEDEdit,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = LEDEdit_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode g_MenuSoundNode = {
|
||||
.name = "BEEP",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_MenuSound,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = MenuSound_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode g_PowerOnSongNode = {
|
||||
.name = "PonS",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_PowerOnSong,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = PowerOnSong_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode g_AlarmSongNode = {
|
||||
.name = "AL",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_AlarmSong,
|
||||
.onEnter = NULL,
|
||||
.onUpdate = NULL,
|
||||
.onButton = AlarmSong_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode g_resetNode = {
|
||||
.name = "RESET",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_Reset,
|
||||
.onEnter = OnEnter_Reset,
|
||||
.onUpdate = NULL,
|
||||
.onButton = Reset_OnButton,
|
||||
.data = NULL
|
||||
};
|
||||
|
||||
MenuNode* g_settingsChildren[] = {
|
||||
&g_timeEditNode,
|
||||
&g_dutyEditNode,
|
||||
&g_LEDEditNode,
|
||||
&g_MenuSoundNode,
|
||||
&g_PowerOnSongNode,
|
||||
&g_AlarmSongNode,
|
||||
&g_resetNode
|
||||
};
|
||||
15
Core/Menu/settings.h
Normal file
15
Core/Menu/settings.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef SETTINGS_H
|
||||
#define SETTINGS_H
|
||||
|
||||
#include "menu.h"
|
||||
|
||||
extern MenuNode g_timeEditNode;
|
||||
extern MenuNode g_dutyEditNode;
|
||||
extern MenuNode g_LEDEditNode;
|
||||
extern MenuNode g_MenuSoundNode;
|
||||
extern MenuNode g_PowerOnSongNode;
|
||||
extern MenuNode g_AlarmSongNode;
|
||||
extern MenuNode g_resetNode;
|
||||
extern MenuNode* g_settingsChildren[7];
|
||||
|
||||
#endif
|
||||
@@ -29,6 +29,7 @@
|
||||
#include "segment.h"
|
||||
#include "melody.h"
|
||||
#include "songs.h"
|
||||
#include "clock.h"
|
||||
/* USER CODE END Includes */
|
||||
|
||||
/* Private typedef -----------------------------------------------------------*/
|
||||
@@ -137,7 +138,7 @@ int main(void)
|
||||
{
|
||||
Menu_Process();
|
||||
Melody_Update(&melody);
|
||||
|
||||
ClockManager_GetTime(1);
|
||||
/* USER CODE END WHILE */
|
||||
|
||||
/* USER CODE BEGIN 3 */
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -173,13 +173,18 @@
|
||||
<Ww>
|
||||
<count>4</count>
|
||||
<WinNumber>1</WinNumber>
|
||||
<ItemText>g_ctx</ItemText>
|
||||
<ItemText>g_ctx,0x0A</ItemText>
|
||||
</Ww>
|
||||
<Ww>
|
||||
<count>5</count>
|
||||
<WinNumber>1</WinNumber>
|
||||
<ItemText>g_game1sec</ItemText>
|
||||
</Ww>
|
||||
<Ww>
|
||||
<count>6</count>
|
||||
<WinNumber>1</WinNumber>
|
||||
<ItemText>led_enable,0x0A</ItemText>
|
||||
</Ww>
|
||||
</WatchWindow1>
|
||||
<Tracepoint>
|
||||
<THDelay>0</THDelay>
|
||||
@@ -224,6 +229,10 @@
|
||||
<pSingCmdsp></pSingCmdsp>
|
||||
<pMultCmdsp></pMultCmdsp>
|
||||
<SystemViewers>
|
||||
<Entry>
|
||||
<Name>System Viewer\EXTI</Name>
|
||||
<WinId>35902</WinId>
|
||||
</Entry>
|
||||
<Entry>
|
||||
<Name>System Viewer\GPIOB</Name>
|
||||
<WinId>35905</WinId>
|
||||
@@ -608,54 +617,6 @@
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Clock\menu_items.c</PathWithFileName>
|
||||
<FilenameWithoutPath>menu_items.c</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>28</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Clock\menu_items.h</PathWithFileName>
|
||||
<FilenameWithoutPath>menu_items.h</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>29</FileNumber>
|
||||
<FileType>1</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Clock\menu.c</PathWithFileName>
|
||||
<FilenameWithoutPath>menu.c</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>30</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Clock\menu.h</PathWithFileName>
|
||||
<FilenameWithoutPath>menu.h</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>31</FileNumber>
|
||||
<FileType>1</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Clock\segment.c</PathWithFileName>
|
||||
<FilenameWithoutPath>segment.c</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
@@ -663,7 +624,7 @@
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>32</FileNumber>
|
||||
<FileNumber>28</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
@@ -675,7 +636,7 @@
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>33</FileNumber>
|
||||
<FileNumber>29</FileNumber>
|
||||
<FileType>1</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
@@ -687,7 +648,7 @@
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>34</FileNumber>
|
||||
<FileNumber>30</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
@@ -699,7 +660,7 @@
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>35</FileNumber>
|
||||
<FileNumber>31</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
@@ -711,7 +672,7 @@
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>36</FileNumber>
|
||||
<FileNumber>32</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
@@ -723,7 +684,7 @@
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>5</GroupNumber>
|
||||
<FileNumber>37</FileNumber>
|
||||
<FileNumber>33</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
@@ -735,6 +696,134 @@
|
||||
</File>
|
||||
</Group>
|
||||
|
||||
<Group>
|
||||
<GroupName>Menu</GroupName>
|
||||
<tvExp>1</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<cbSel>0</cbSel>
|
||||
<RteFlg>0</RteFlg>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>34</FileNumber>
|
||||
<FileType>1</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\clock.c</PathWithFileName>
|
||||
<FilenameWithoutPath>clock.c</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>35</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\clock.h</PathWithFileName>
|
||||
<FilenameWithoutPath>clock.h</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>36</FileNumber>
|
||||
<FileType>1</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\games.c</PathWithFileName>
|
||||
<FilenameWithoutPath>games.c</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>37</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\games.h</PathWithFileName>
|
||||
<FilenameWithoutPath>games.h</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>38</FileNumber>
|
||||
<FileType>1</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\settings.c</PathWithFileName>
|
||||
<FilenameWithoutPath>settings.c</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>39</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\settings.h</PathWithFileName>
|
||||
<FilenameWithoutPath>settings.h</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>40</FileNumber>
|
||||
<FileType>1</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\menu_items.c</PathWithFileName>
|
||||
<FilenameWithoutPath>menu_items.c</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>41</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\menu_items.h</PathWithFileName>
|
||||
<FilenameWithoutPath>menu_items.h</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>42</FileNumber>
|
||||
<FileType>1</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\menu.c</PathWithFileName>
|
||||
<FilenameWithoutPath>menu.c</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
<File>
|
||||
<GroupNumber>6</GroupNumber>
|
||||
<FileNumber>43</FileNumber>
|
||||
<FileType>5</FileType>
|
||||
<tvExp>0</tvExp>
|
||||
<tvExpOptDlg>0</tvExpOptDlg>
|
||||
<bDave2>0</bDave2>
|
||||
<PathWithFileName>..\Core\Menu\menu.h</PathWithFileName>
|
||||
<FilenameWithoutPath>menu.h</FilenameWithoutPath>
|
||||
<RteFlg>0</RteFlg>
|
||||
<bShared>0</bShared>
|
||||
</File>
|
||||
</Group>
|
||||
|
||||
<Group>
|
||||
<GroupName>::CMSIS</GroupName>
|
||||
<tvExp>0</tvExp>
|
||||
|
||||
@@ -10,9 +10,8 @@
|
||||
<TargetName>lamp</TargetName>
|
||||
<ToolsetNumber>0x4</ToolsetNumber>
|
||||
<ToolsetName>ARM-ADS</ToolsetName>
|
||||
<pArmCC>6190000::V6.19::ARMCLANG</pArmCC>
|
||||
<pCCUsed>6190000::V6.19::ARMCLANG</pCCUsed>
|
||||
<uAC6>1</uAC6>
|
||||
<pCCUsed>5060960::V5.06 update 7 (build 960)::.\ARMCC</pCCUsed>
|
||||
<uAC6>0</uAC6>
|
||||
<TargetOption>
|
||||
<TargetCommonOption>
|
||||
<Device>STM32F103C8</Device>
|
||||
@@ -82,7 +81,7 @@
|
||||
</BeforeMake>
|
||||
<AfterMake>
|
||||
<RunUserProg1>0</RunUserProg1>
|
||||
<RunUserProg2>1</RunUserProg2>
|
||||
<RunUserProg2>0</RunUserProg2>
|
||||
<UserProg1Name></UserProg1Name>
|
||||
<UserProg2Name></UserProg2Name>
|
||||
<UserProg1Dos16Mode>0</UserProg1Dos16Mode>
|
||||
@@ -324,7 +323,7 @@
|
||||
<PlainCh>0</PlainCh>
|
||||
<Ropi>0</Ropi>
|
||||
<Rwpi>0</Rwpi>
|
||||
<wLevel>3</wLevel>
|
||||
<wLevel>2</wLevel>
|
||||
<uThumb>0</uThumb>
|
||||
<uSurpInc>0</uSurpInc>
|
||||
<uC99>1</uC99>
|
||||
@@ -341,7 +340,7 @@
|
||||
<MiscControls></MiscControls>
|
||||
<Define>USE_HAL_DRIVER,STM32F103xB</Define>
|
||||
<Undefine></Undefine>
|
||||
<IncludePath>../Core/Inc;../Drivers/STM32F1xx_HAL_Driver/Inc;../Drivers/STM32F1xx_HAL_Driver/Inc/Legacy;../Drivers/CMSIS/Device/ST/STM32F1xx/Include;../Drivers/CMSIS/Include;../Core/Clock</IncludePath>
|
||||
<IncludePath>../Core/Inc;../Drivers/STM32F1xx_HAL_Driver/Inc;../Drivers/STM32F1xx_HAL_Driver/Inc/Legacy;../Drivers/CMSIS/Device/ST/STM32F1xx/Include;../Drivers/CMSIS/Include;../Core/Clock;..\Core\Menu</IncludePath>
|
||||
</VariousControls>
|
||||
</Cads>
|
||||
<Aads>
|
||||
@@ -777,26 +776,6 @@
|
||||
<FileType>5</FileType>
|
||||
<FilePath>..\Core\Clock\clock_manager.h</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>menu_items.c</FileName>
|
||||
<FileType>1</FileType>
|
||||
<FilePath>..\Core\Clock\menu_items.c</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>menu_items.h</FileName>
|
||||
<FileType>5</FileType>
|
||||
<FilePath>..\Core\Clock\menu_items.h</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>menu.c</FileName>
|
||||
<FileType>1</FileType>
|
||||
<FilePath>..\Core\Clock\menu.c</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>menu.h</FileName>
|
||||
<FileType>5</FileType>
|
||||
<FilePath>..\Core\Clock\menu.h</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>segment.c</FileName>
|
||||
<FileType>1</FileType>
|
||||
@@ -834,6 +813,61 @@
|
||||
</File>
|
||||
</Files>
|
||||
</Group>
|
||||
<Group>
|
||||
<GroupName>Menu</GroupName>
|
||||
<Files>
|
||||
<File>
|
||||
<FileName>clock.c</FileName>
|
||||
<FileType>1</FileType>
|
||||
<FilePath>..\Core\Menu\clock.c</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>clock.h</FileName>
|
||||
<FileType>5</FileType>
|
||||
<FilePath>..\Core\Menu\clock.h</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>games.c</FileName>
|
||||
<FileType>1</FileType>
|
||||
<FilePath>..\Core\Menu\games.c</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>games.h</FileName>
|
||||
<FileType>5</FileType>
|
||||
<FilePath>..\Core\Menu\games.h</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>settings.c</FileName>
|
||||
<FileType>1</FileType>
|
||||
<FilePath>..\Core\Menu\settings.c</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>settings.h</FileName>
|
||||
<FileType>5</FileType>
|
||||
<FilePath>..\Core\Menu\settings.h</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>menu_items.c</FileName>
|
||||
<FileType>1</FileType>
|
||||
<FilePath>..\Core\Menu\menu_items.c</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>menu_items.h</FileName>
|
||||
<FileType>5</FileType>
|
||||
<FilePath>..\Core\Menu\menu_items.h</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>menu.c</FileName>
|
||||
<FileType>1</FileType>
|
||||
<FilePath>..\Core\Menu\menu.c</FilePath>
|
||||
</File>
|
||||
<File>
|
||||
<FileName>menu.h</FileName>
|
||||
<FileType>5</FileType>
|
||||
<FilePath>..\Core\Menu\menu.h</FilePath>
|
||||
</File>
|
||||
</Files>
|
||||
</Group>
|
||||
<Group>
|
||||
<GroupName>::CMSIS</GroupName>
|
||||
</Group>
|
||||
@@ -854,4 +888,13 @@
|
||||
<files/>
|
||||
</RTE>
|
||||
|
||||
<LayerInfo>
|
||||
<Layers>
|
||||
<Layer>
|
||||
<LayName>lamp</LayName>
|
||||
<LayPrjMark>1</LayPrjMark>
|
||||
</Layer>
|
||||
</Layers>
|
||||
</LayerInfo>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -214,114 +214,114 @@ ARM Macro Assembler Page 4
|
||||
]
|
||||
130 00000000 IMPORT __main
|
||||
131 00000000 IMPORT SystemInit
|
||||
132 00000000 4809 LDR R0, =SystemInit
|
||||
133 00000002 4780 BLX R0
|
||||
134 00000004 4809 LDR R0, =__main
|
||||
135 00000006 4700 BX R0
|
||||
136 00000008 ENDP
|
||||
137 00000008
|
||||
138 00000008 ; Dummy Exception Handlers (infinite loops which can be
|
||||
modified)
|
||||
132 00000000
|
||||
133 00000000
|
||||
134 00000000 4809 LDR R0, =SystemInit
|
||||
135 00000002 4780 BLX R0
|
||||
136 00000004 4809 LDR R0, =__main
|
||||
137 00000006 4700 BX R0
|
||||
138 00000008 ENDP
|
||||
139 00000008
|
||||
140 00000008 NMI_Handler
|
||||
140 00000008 ; Dummy Exception Handlers (infinite loops which can be
|
||||
modified)
|
||||
141 00000008
|
||||
142 00000008 NMI_Handler
|
||||
PROC
|
||||
141 00000008 EXPORT NMI_Handler [WEA
|
||||
143 00000008 EXPORT NMI_Handler [WEA
|
||||
K]
|
||||
142 00000008 E7FE B .
|
||||
143 0000000A ENDP
|
||||
145 0000000A HardFault_Handler
|
||||
144 00000008 E7FE B .
|
||||
145 0000000A ENDP
|
||||
147 0000000A HardFault_Handler
|
||||
PROC
|
||||
146 0000000A EXPORT HardFault_Handler [WEA
|
||||
148 0000000A EXPORT HardFault_Handler [WEA
|
||||
K]
|
||||
147 0000000A E7FE B .
|
||||
148 0000000C ENDP
|
||||
150 0000000C MemManage_Handler
|
||||
149 0000000A E7FE B .
|
||||
150 0000000C ENDP
|
||||
152 0000000C MemManage_Handler
|
||||
PROC
|
||||
151 0000000C EXPORT MemManage_Handler [WEA
|
||||
153 0000000C EXPORT MemManage_Handler [WEA
|
||||
K]
|
||||
152 0000000C E7FE B .
|
||||
153 0000000E ENDP
|
||||
155 0000000E BusFault_Handler
|
||||
154 0000000C E7FE B .
|
||||
155 0000000E ENDP
|
||||
157 0000000E BusFault_Handler
|
||||
PROC
|
||||
156 0000000E EXPORT BusFault_Handler [WEA
|
||||
158 0000000E EXPORT BusFault_Handler [WEA
|
||||
K]
|
||||
157 0000000E E7FE B .
|
||||
158 00000010 ENDP
|
||||
160 00000010 UsageFault_Handler
|
||||
159 0000000E E7FE B .
|
||||
160 00000010 ENDP
|
||||
162 00000010 UsageFault_Handler
|
||||
PROC
|
||||
161 00000010 EXPORT UsageFault_Handler [WEA
|
||||
163 00000010 EXPORT UsageFault_Handler [WEA
|
||||
K]
|
||||
162 00000010 E7FE B .
|
||||
163 00000012 ENDP
|
||||
164 00000012 SVC_Handler
|
||||
164 00000010 E7FE B .
|
||||
165 00000012 ENDP
|
||||
166 00000012 SVC_Handler
|
||||
PROC
|
||||
165 00000012 EXPORT SVC_Handler [WEA
|
||||
K]
|
||||
166 00000012 E7FE B .
|
||||
167 00000012 EXPORT SVC_Handler [WEA
|
||||
|
||||
|
||||
|
||||
ARM Macro Assembler Page 5
|
||||
|
||||
|
||||
167 00000014 ENDP
|
||||
169 00000014 DebugMon_Handler
|
||||
PROC
|
||||
170 00000014 EXPORT DebugMon_Handler [WEA
|
||||
K]
|
||||
171 00000014 E7FE B .
|
||||
172 00000016 ENDP
|
||||
173 00000016 PendSV_Handler
|
||||
168 00000012 E7FE B .
|
||||
169 00000014 ENDP
|
||||
171 00000014 DebugMon_Handler
|
||||
PROC
|
||||
174 00000016 EXPORT PendSV_Handler [WEA
|
||||
172 00000014 EXPORT DebugMon_Handler [WEA
|
||||
K]
|
||||
175 00000016 E7FE B .
|
||||
176 00000018 ENDP
|
||||
177 00000018 SysTick_Handler
|
||||
173 00000014 E7FE B .
|
||||
174 00000016 ENDP
|
||||
175 00000016 PendSV_Handler
|
||||
PROC
|
||||
178 00000018 EXPORT SysTick_Handler [WEA
|
||||
176 00000016 EXPORT PendSV_Handler [WEA
|
||||
K]
|
||||
179 00000018 E7FE B .
|
||||
180 0000001A ENDP
|
||||
181 0000001A
|
||||
182 0000001A Default_Handler
|
||||
177 00000016 E7FE B .
|
||||
178 00000018 ENDP
|
||||
179 00000018 SysTick_Handler
|
||||
PROC
|
||||
180 00000018 EXPORT SysTick_Handler [WEA
|
||||
K]
|
||||
181 00000018 E7FE B .
|
||||
182 0000001A ENDP
|
||||
183 0000001A
|
||||
184 0000001A EXPORT WWDG_IRQHandler [WEA
|
||||
184 0000001A Default_Handler
|
||||
PROC
|
||||
185 0000001A
|
||||
186 0000001A EXPORT WWDG_IRQHandler [WEA
|
||||
K]
|
||||
185 0000001A EXPORT PVD_IRQHandler [WEA
|
||||
187 0000001A EXPORT PVD_IRQHandler [WEA
|
||||
K]
|
||||
186 0000001A EXPORT TAMPER_IRQHandler [WEA
|
||||
188 0000001A EXPORT TAMPER_IRQHandler [WEA
|
||||
K]
|
||||
187 0000001A EXPORT RTC_IRQHandler [WEA
|
||||
189 0000001A EXPORT RTC_IRQHandler [WEA
|
||||
K]
|
||||
188 0000001A EXPORT FLASH_IRQHandler [WEA
|
||||
190 0000001A EXPORT FLASH_IRQHandler [WEA
|
||||
K]
|
||||
189 0000001A EXPORT RCC_IRQHandler [WEA
|
||||
191 0000001A EXPORT RCC_IRQHandler [WEA
|
||||
K]
|
||||
190 0000001A EXPORT EXTI0_IRQHandler [WEA
|
||||
192 0000001A EXPORT EXTI0_IRQHandler [WEA
|
||||
K]
|
||||
191 0000001A EXPORT EXTI1_IRQHandler [WEA
|
||||
193 0000001A EXPORT EXTI1_IRQHandler [WEA
|
||||
K]
|
||||
192 0000001A EXPORT EXTI2_IRQHandler [WEA
|
||||
194 0000001A EXPORT EXTI2_IRQHandler [WEA
|
||||
K]
|
||||
193 0000001A EXPORT EXTI3_IRQHandler [WEA
|
||||
195 0000001A EXPORT EXTI3_IRQHandler [WEA
|
||||
K]
|
||||
194 0000001A EXPORT EXTI4_IRQHandler [WEA
|
||||
196 0000001A EXPORT EXTI4_IRQHandler [WEA
|
||||
K]
|
||||
195 0000001A EXPORT DMA1_Channel1_IRQHandler [WEA
|
||||
197 0000001A EXPORT DMA1_Channel1_IRQHandler [WEA
|
||||
K]
|
||||
196 0000001A EXPORT DMA1_Channel2_IRQHandler [WEA
|
||||
198 0000001A EXPORT DMA1_Channel2_IRQHandler [WEA
|
||||
K]
|
||||
197 0000001A EXPORT DMA1_Channel3_IRQHandler [WEA
|
||||
199 0000001A EXPORT DMA1_Channel3_IRQHandler [WEA
|
||||
K]
|
||||
198 0000001A EXPORT DMA1_Channel4_IRQHandler [WEA
|
||||
200 0000001A EXPORT DMA1_Channel4_IRQHandler [WEA
|
||||
K]
|
||||
199 0000001A EXPORT DMA1_Channel5_IRQHandler [WEA
|
||||
201 0000001A EXPORT DMA1_Channel5_IRQHandler [WEA
|
||||
K]
|
||||
200 0000001A EXPORT DMA1_Channel6_IRQHandler [WEA
|
||||
K]
|
||||
201 0000001A EXPORT DMA1_Channel7_IRQHandler [WEA
|
||||
202 0000001A EXPORT DMA1_Channel6_IRQHandler [WEA
|
||||
K]
|
||||
|
||||
|
||||
@@ -329,142 +329,144 @@ K]
|
||||
ARM Macro Assembler Page 6
|
||||
|
||||
|
||||
202 0000001A EXPORT ADC1_2_IRQHandler [WEA
|
||||
203 0000001A EXPORT DMA1_Channel7_IRQHandler [WEA
|
||||
K]
|
||||
203 0000001A EXPORT USB_HP_CAN1_TX_IRQHandler [WEA
|
||||
204 0000001A EXPORT ADC1_2_IRQHandler [WEA
|
||||
K]
|
||||
204 0000001A EXPORT USB_LP_CAN1_RX0_IRQHandler [WEA
|
||||
205 0000001A EXPORT USB_HP_CAN1_TX_IRQHandler [WEA
|
||||
K]
|
||||
205 0000001A EXPORT CAN1_RX1_IRQHandler [WEA
|
||||
206 0000001A EXPORT USB_LP_CAN1_RX0_IRQHandler [WEA
|
||||
K]
|
||||
206 0000001A EXPORT CAN1_SCE_IRQHandler [WEA
|
||||
207 0000001A EXPORT CAN1_RX1_IRQHandler [WEA
|
||||
K]
|
||||
207 0000001A EXPORT EXTI9_5_IRQHandler [WEA
|
||||
208 0000001A EXPORT CAN1_SCE_IRQHandler [WEA
|
||||
K]
|
||||
208 0000001A EXPORT TIM1_BRK_IRQHandler [WEA
|
||||
209 0000001A EXPORT EXTI9_5_IRQHandler [WEA
|
||||
K]
|
||||
209 0000001A EXPORT TIM1_UP_IRQHandler [WEA
|
||||
210 0000001A EXPORT TIM1_BRK_IRQHandler [WEA
|
||||
K]
|
||||
210 0000001A EXPORT TIM1_TRG_COM_IRQHandler [WEA
|
||||
211 0000001A EXPORT TIM1_UP_IRQHandler [WEA
|
||||
K]
|
||||
211 0000001A EXPORT TIM1_CC_IRQHandler [WEA
|
||||
212 0000001A EXPORT TIM1_TRG_COM_IRQHandler [WEA
|
||||
K]
|
||||
212 0000001A EXPORT TIM2_IRQHandler [WEA
|
||||
213 0000001A EXPORT TIM1_CC_IRQHandler [WEA
|
||||
K]
|
||||
213 0000001A EXPORT TIM3_IRQHandler [WEA
|
||||
214 0000001A EXPORT TIM2_IRQHandler [WEA
|
||||
K]
|
||||
214 0000001A EXPORT TIM4_IRQHandler [WEA
|
||||
215 0000001A EXPORT TIM3_IRQHandler [WEA
|
||||
K]
|
||||
215 0000001A EXPORT I2C1_EV_IRQHandler [WEA
|
||||
216 0000001A EXPORT TIM4_IRQHandler [WEA
|
||||
K]
|
||||
216 0000001A EXPORT I2C1_ER_IRQHandler [WEA
|
||||
217 0000001A EXPORT I2C1_EV_IRQHandler [WEA
|
||||
K]
|
||||
217 0000001A EXPORT I2C2_EV_IRQHandler [WEA
|
||||
218 0000001A EXPORT I2C1_ER_IRQHandler [WEA
|
||||
K]
|
||||
218 0000001A EXPORT I2C2_ER_IRQHandler [WEA
|
||||
219 0000001A EXPORT I2C2_EV_IRQHandler [WEA
|
||||
K]
|
||||
219 0000001A EXPORT SPI1_IRQHandler [WEA
|
||||
220 0000001A EXPORT I2C2_ER_IRQHandler [WEA
|
||||
K]
|
||||
220 0000001A EXPORT SPI2_IRQHandler [WEA
|
||||
221 0000001A EXPORT SPI1_IRQHandler [WEA
|
||||
K]
|
||||
221 0000001A EXPORT USART1_IRQHandler [WEA
|
||||
222 0000001A EXPORT SPI2_IRQHandler [WEA
|
||||
K]
|
||||
222 0000001A EXPORT USART2_IRQHandler [WEA
|
||||
223 0000001A EXPORT USART1_IRQHandler [WEA
|
||||
K]
|
||||
223 0000001A EXPORT USART3_IRQHandler [WEA
|
||||
224 0000001A EXPORT USART2_IRQHandler [WEA
|
||||
K]
|
||||
224 0000001A EXPORT EXTI15_10_IRQHandler [WEA
|
||||
225 0000001A EXPORT USART3_IRQHandler [WEA
|
||||
K]
|
||||
225 0000001A EXPORT RTC_Alarm_IRQHandler [WE
|
||||
226 0000001A EXPORT EXTI15_10_IRQHandler [WEA
|
||||
K]
|
||||
227 0000001A EXPORT RTC_Alarm_IRQHandler [WE
|
||||
AK]
|
||||
226 0000001A EXPORT USBWakeUp_IRQHandler [WEA
|
||||
228 0000001A EXPORT USBWakeUp_IRQHandler [WEA
|
||||
K]
|
||||
227 0000001A
|
||||
228 0000001A WWDG_IRQHandler
|
||||
229 0000001A PVD_IRQHandler
|
||||
230 0000001A TAMPER_IRQHandler
|
||||
231 0000001A RTC_IRQHandler
|
||||
232 0000001A FLASH_IRQHandler
|
||||
233 0000001A RCC_IRQHandler
|
||||
234 0000001A EXTI0_IRQHandler
|
||||
235 0000001A EXTI1_IRQHandler
|
||||
229 0000001A
|
||||
230 0000001A WWDG_IRQHandler
|
||||
231 0000001A PVD_IRQHandler
|
||||
232 0000001A TAMPER_IRQHandler
|
||||
233 0000001A RTC_IRQHandler
|
||||
234 0000001A FLASH_IRQHandler
|
||||
235 0000001A RCC_IRQHandler
|
||||
|
||||
|
||||
|
||||
ARM Macro Assembler Page 7
|
||||
|
||||
|
||||
236 0000001A EXTI2_IRQHandler
|
||||
237 0000001A EXTI3_IRQHandler
|
||||
238 0000001A EXTI4_IRQHandler
|
||||
239 0000001A DMA1_Channel1_IRQHandler
|
||||
240 0000001A DMA1_Channel2_IRQHandler
|
||||
241 0000001A DMA1_Channel3_IRQHandler
|
||||
242 0000001A DMA1_Channel4_IRQHandler
|
||||
243 0000001A DMA1_Channel5_IRQHandler
|
||||
244 0000001A DMA1_Channel6_IRQHandler
|
||||
245 0000001A DMA1_Channel7_IRQHandler
|
||||
246 0000001A ADC1_2_IRQHandler
|
||||
247 0000001A USB_HP_CAN1_TX_IRQHandler
|
||||
248 0000001A USB_LP_CAN1_RX0_IRQHandler
|
||||
249 0000001A CAN1_RX1_IRQHandler
|
||||
250 0000001A CAN1_SCE_IRQHandler
|
||||
251 0000001A EXTI9_5_IRQHandler
|
||||
252 0000001A TIM1_BRK_IRQHandler
|
||||
253 0000001A TIM1_UP_IRQHandler
|
||||
254 0000001A TIM1_TRG_COM_IRQHandler
|
||||
255 0000001A TIM1_CC_IRQHandler
|
||||
256 0000001A TIM2_IRQHandler
|
||||
257 0000001A TIM3_IRQHandler
|
||||
258 0000001A TIM4_IRQHandler
|
||||
259 0000001A I2C1_EV_IRQHandler
|
||||
260 0000001A I2C1_ER_IRQHandler
|
||||
261 0000001A I2C2_EV_IRQHandler
|
||||
262 0000001A I2C2_ER_IRQHandler
|
||||
263 0000001A SPI1_IRQHandler
|
||||
264 0000001A SPI2_IRQHandler
|
||||
265 0000001A USART1_IRQHandler
|
||||
266 0000001A USART2_IRQHandler
|
||||
267 0000001A USART3_IRQHandler
|
||||
268 0000001A EXTI15_10_IRQHandler
|
||||
269 0000001A RTC_Alarm_IRQHandler
|
||||
270 0000001A USBWakeUp_IRQHandler
|
||||
271 0000001A
|
||||
272 0000001A E7FE B .
|
||||
273 0000001C
|
||||
274 0000001C ENDP
|
||||
236 0000001A EXTI0_IRQHandler
|
||||
237 0000001A EXTI1_IRQHandler
|
||||
238 0000001A EXTI2_IRQHandler
|
||||
239 0000001A EXTI3_IRQHandler
|
||||
240 0000001A EXTI4_IRQHandler
|
||||
241 0000001A DMA1_Channel1_IRQHandler
|
||||
242 0000001A DMA1_Channel2_IRQHandler
|
||||
243 0000001A DMA1_Channel3_IRQHandler
|
||||
244 0000001A DMA1_Channel4_IRQHandler
|
||||
245 0000001A DMA1_Channel5_IRQHandler
|
||||
246 0000001A DMA1_Channel6_IRQHandler
|
||||
247 0000001A DMA1_Channel7_IRQHandler
|
||||
248 0000001A ADC1_2_IRQHandler
|
||||
249 0000001A USB_HP_CAN1_TX_IRQHandler
|
||||
250 0000001A USB_LP_CAN1_RX0_IRQHandler
|
||||
251 0000001A CAN1_RX1_IRQHandler
|
||||
252 0000001A CAN1_SCE_IRQHandler
|
||||
253 0000001A EXTI9_5_IRQHandler
|
||||
254 0000001A TIM1_BRK_IRQHandler
|
||||
255 0000001A TIM1_UP_IRQHandler
|
||||
256 0000001A TIM1_TRG_COM_IRQHandler
|
||||
257 0000001A TIM1_CC_IRQHandler
|
||||
258 0000001A TIM2_IRQHandler
|
||||
259 0000001A TIM3_IRQHandler
|
||||
260 0000001A TIM4_IRQHandler
|
||||
261 0000001A I2C1_EV_IRQHandler
|
||||
262 0000001A I2C1_ER_IRQHandler
|
||||
263 0000001A I2C2_EV_IRQHandler
|
||||
264 0000001A I2C2_ER_IRQHandler
|
||||
265 0000001A SPI1_IRQHandler
|
||||
266 0000001A SPI2_IRQHandler
|
||||
267 0000001A USART1_IRQHandler
|
||||
268 0000001A USART2_IRQHandler
|
||||
269 0000001A USART3_IRQHandler
|
||||
270 0000001A EXTI15_10_IRQHandler
|
||||
271 0000001A RTC_Alarm_IRQHandler
|
||||
272 0000001A USBWakeUp_IRQHandler
|
||||
273 0000001A
|
||||
274 0000001A E7FE B .
|
||||
275 0000001C
|
||||
276 0000001C ALIGN
|
||||
276 0000001C ENDP
|
||||
277 0000001C
|
||||
278 0000001C ;*******************************************************
|
||||
************************
|
||||
279 0000001C ; User Stack and Heap initialization
|
||||
278 0000001C ALIGN
|
||||
279 0000001C
|
||||
280 0000001C ;*******************************************************
|
||||
************************
|
||||
281 0000001C IF :DEF:__MICROLIB
|
||||
288 0000001C
|
||||
289 0000001C IMPORT __use_two_region_memory
|
||||
290 0000001C EXPORT __user_initial_stackheap
|
||||
291 0000001C
|
||||
292 0000001C __user_initial_stackheap
|
||||
281 0000001C ; User Stack and Heap initialization
|
||||
282 0000001C ;*******************************************************
|
||||
************************
|
||||
283 0000001C IF :DEF:__MICROLIB
|
||||
290 0000001C
|
||||
291 0000001C IMPORT __use_two_region_memory
|
||||
292 0000001C EXPORT __user_initial_stackheap
|
||||
293 0000001C
|
||||
294 0000001C 4804 LDR R0, = Heap_Mem
|
||||
295 0000001E 4905 LDR R1, =(Stack_Mem + Stack_Size)
|
||||
296 00000020 4A05 LDR R2, = (Heap_Mem + Heap_Size)
|
||||
297 00000022 4B06 LDR R3, = Stack_Mem
|
||||
298 00000024 4770 BX LR
|
||||
294 0000001C __user_initial_stackheap
|
||||
295 0000001C
|
||||
296 0000001C 4804 LDR R0, = Heap_Mem
|
||||
297 0000001E 4905 LDR R1, =(Stack_Mem + Stack_Size)
|
||||
298 00000020 4A05 LDR R2, = (Heap_Mem + Heap_Size)
|
||||
|
||||
|
||||
|
||||
ARM Macro Assembler Page 8
|
||||
|
||||
|
||||
299 00000026
|
||||
300 00000026 00 00 ALIGN
|
||||
301 00000028
|
||||
302 00000028 ENDIF
|
||||
299 00000022 4B06 LDR R3, = Stack_Mem
|
||||
300 00000024 4770 BX LR
|
||||
301 00000026
|
||||
302 00000026 00 00 ALIGN
|
||||
303 00000028
|
||||
304 00000028 END
|
||||
304 00000028 ENDIF
|
||||
305 00000028
|
||||
306 00000028 END
|
||||
00000000
|
||||
00000000
|
||||
00000000
|
||||
@@ -473,10 +475,11 @@ ARM Macro Assembler Page 8
|
||||
00000000
|
||||
Command Line: --debug --xref --diag_suppress=9931 --cpu=Cortex-M3 --apcs=interw
|
||||
ork --depend=lamp\startup_stm32f103xb.d -olamp\startup_stm32f103xb.o -I.\RTE\_l
|
||||
amp -IE:\Arm\Packs\ARM\CMSIS\5.9.0\CMSIS\Core\Include -IE:\Arm\Packs\Keil\STM32
|
||||
F1xx_DFP\2.4.0\Device\Include --predefine="__UVISION_VERSION SETA 538" --predef
|
||||
ine="_RTE_ SETA 1" --predefine="STM32F10X_MD SETA 1" --predefine="_RTE_ SETA 1"
|
||||
--list=startup_stm32f103xb.lst startup_stm32f103xb.s
|
||||
amp -IC:\Users\I\AppData\Local\Arm\Packs\ARM\CMSIS\5.9.0\CMSIS\Core\Include -IC
|
||||
:\Users\I\AppData\Local\Arm\Packs\Keil\STM32F1xx_DFP\2.4.0\Device\Include --pre
|
||||
define="__UVISION_VERSION SETA 538" --predefine="_RTE_ SETA 1" --predefine="STM
|
||||
32F10X_MD SETA 1" --predefine="_RTE_ SETA 1" --list=startup_stm32f103xb.lst sta
|
||||
rtup_stm32f103xb.s
|
||||
|
||||
|
||||
|
||||
@@ -497,8 +500,8 @@ Symbol: Stack_Mem
|
||||
Definitions
|
||||
At line 35 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 295 in file startup_stm32f103xb.s
|
||||
At line 297 in file startup_stm32f103xb.s
|
||||
At line 299 in file startup_stm32f103xb.s
|
||||
|
||||
__initial_sp 00000400
|
||||
|
||||
@@ -529,8 +532,8 @@ Symbol: Heap_Mem
|
||||
Definitions
|
||||
At line 47 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 294 in file startup_stm32f103xb.s
|
||||
At line 296 in file startup_stm32f103xb.s
|
||||
At line 298 in file startup_stm32f103xb.s
|
||||
|
||||
__heap_base 00000000
|
||||
|
||||
@@ -600,52 +603,52 @@ ADC1_2_IRQHandler 0000001A
|
||||
|
||||
Symbol: ADC1_2_IRQHandler
|
||||
Definitions
|
||||
At line 246 in file startup_stm32f103xb.s
|
||||
At line 248 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 96 in file startup_stm32f103xb.s
|
||||
At line 202 in file startup_stm32f103xb.s
|
||||
At line 204 in file startup_stm32f103xb.s
|
||||
|
||||
BusFault_Handler 0000000E
|
||||
|
||||
Symbol: BusFault_Handler
|
||||
Definitions
|
||||
At line 155 in file startup_stm32f103xb.s
|
||||
At line 157 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 65 in file startup_stm32f103xb.s
|
||||
At line 156 in file startup_stm32f103xb.s
|
||||
At line 158 in file startup_stm32f103xb.s
|
||||
|
||||
CAN1_RX1_IRQHandler 0000001A
|
||||
|
||||
Symbol: CAN1_RX1_IRQHandler
|
||||
Definitions
|
||||
At line 249 in file startup_stm32f103xb.s
|
||||
At line 251 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 99 in file startup_stm32f103xb.s
|
||||
At line 205 in file startup_stm32f103xb.s
|
||||
At line 207 in file startup_stm32f103xb.s
|
||||
|
||||
CAN1_SCE_IRQHandler 0000001A
|
||||
|
||||
Symbol: CAN1_SCE_IRQHandler
|
||||
Definitions
|
||||
At line 250 in file startup_stm32f103xb.s
|
||||
At line 252 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 100 in file startup_stm32f103xb.s
|
||||
At line 206 in file startup_stm32f103xb.s
|
||||
At line 208 in file startup_stm32f103xb.s
|
||||
|
||||
DMA1_Channel1_IRQHandler 0000001A
|
||||
|
||||
Symbol: DMA1_Channel1_IRQHandler
|
||||
Definitions
|
||||
At line 239 in file startup_stm32f103xb.s
|
||||
At line 241 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 89 in file startup_stm32f103xb.s
|
||||
At line 195 in file startup_stm32f103xb.s
|
||||
At line 197 in file startup_stm32f103xb.s
|
||||
|
||||
DMA1_Channel2_IRQHandler 0000001A
|
||||
|
||||
Symbol: DMA1_Channel2_IRQHandler
|
||||
Definitions
|
||||
At line 240 in file startup_stm32f103xb.s
|
||||
At line 242 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
|
||||
|
||||
@@ -654,61 +657,61 @@ ARM Macro Assembler Page 2 Alphabetic symbol ordering
|
||||
Relocatable symbols
|
||||
|
||||
At line 90 in file startup_stm32f103xb.s
|
||||
At line 196 in file startup_stm32f103xb.s
|
||||
At line 198 in file startup_stm32f103xb.s
|
||||
|
||||
DMA1_Channel3_IRQHandler 0000001A
|
||||
|
||||
Symbol: DMA1_Channel3_IRQHandler
|
||||
Definitions
|
||||
At line 241 in file startup_stm32f103xb.s
|
||||
At line 243 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 91 in file startup_stm32f103xb.s
|
||||
At line 197 in file startup_stm32f103xb.s
|
||||
At line 199 in file startup_stm32f103xb.s
|
||||
|
||||
DMA1_Channel4_IRQHandler 0000001A
|
||||
|
||||
Symbol: DMA1_Channel4_IRQHandler
|
||||
Definitions
|
||||
At line 242 in file startup_stm32f103xb.s
|
||||
At line 244 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 92 in file startup_stm32f103xb.s
|
||||
At line 198 in file startup_stm32f103xb.s
|
||||
At line 200 in file startup_stm32f103xb.s
|
||||
|
||||
DMA1_Channel5_IRQHandler 0000001A
|
||||
|
||||
Symbol: DMA1_Channel5_IRQHandler
|
||||
Definitions
|
||||
At line 243 in file startup_stm32f103xb.s
|
||||
At line 245 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 93 in file startup_stm32f103xb.s
|
||||
At line 199 in file startup_stm32f103xb.s
|
||||
At line 201 in file startup_stm32f103xb.s
|
||||
|
||||
DMA1_Channel6_IRQHandler 0000001A
|
||||
|
||||
Symbol: DMA1_Channel6_IRQHandler
|
||||
Definitions
|
||||
At line 244 in file startup_stm32f103xb.s
|
||||
At line 246 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 94 in file startup_stm32f103xb.s
|
||||
At line 200 in file startup_stm32f103xb.s
|
||||
At line 202 in file startup_stm32f103xb.s
|
||||
|
||||
DMA1_Channel7_IRQHandler 0000001A
|
||||
|
||||
Symbol: DMA1_Channel7_IRQHandler
|
||||
Definitions
|
||||
At line 245 in file startup_stm32f103xb.s
|
||||
At line 247 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 95 in file startup_stm32f103xb.s
|
||||
At line 201 in file startup_stm32f103xb.s
|
||||
At line 203 in file startup_stm32f103xb.s
|
||||
|
||||
DebugMon_Handler 00000014
|
||||
|
||||
Symbol: DebugMon_Handler
|
||||
Definitions
|
||||
At line 169 in file startup_stm32f103xb.s
|
||||
At line 171 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 72 in file startup_stm32f103xb.s
|
||||
At line 170 in file startup_stm32f103xb.s
|
||||
At line 172 in file startup_stm32f103xb.s
|
||||
|
||||
Default_Handler 0000001A
|
||||
|
||||
@@ -720,7 +723,7 @@ Relocatable symbols
|
||||
|
||||
Symbol: Default_Handler
|
||||
Definitions
|
||||
At line 182 in file startup_stm32f103xb.s
|
||||
At line 184 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
None
|
||||
Comment: Default_Handler unused
|
||||
@@ -728,55 +731,55 @@ EXTI0_IRQHandler 0000001A
|
||||
|
||||
Symbol: EXTI0_IRQHandler
|
||||
Definitions
|
||||
At line 234 in file startup_stm32f103xb.s
|
||||
At line 236 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 84 in file startup_stm32f103xb.s
|
||||
At line 190 in file startup_stm32f103xb.s
|
||||
At line 192 in file startup_stm32f103xb.s
|
||||
|
||||
EXTI15_10_IRQHandler 0000001A
|
||||
|
||||
Symbol: EXTI15_10_IRQHandler
|
||||
Definitions
|
||||
At line 268 in file startup_stm32f103xb.s
|
||||
At line 270 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 118 in file startup_stm32f103xb.s
|
||||
At line 224 in file startup_stm32f103xb.s
|
||||
At line 226 in file startup_stm32f103xb.s
|
||||
|
||||
EXTI1_IRQHandler 0000001A
|
||||
|
||||
Symbol: EXTI1_IRQHandler
|
||||
Definitions
|
||||
At line 235 in file startup_stm32f103xb.s
|
||||
At line 237 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 85 in file startup_stm32f103xb.s
|
||||
At line 191 in file startup_stm32f103xb.s
|
||||
At line 193 in file startup_stm32f103xb.s
|
||||
|
||||
EXTI2_IRQHandler 0000001A
|
||||
|
||||
Symbol: EXTI2_IRQHandler
|
||||
Definitions
|
||||
At line 236 in file startup_stm32f103xb.s
|
||||
At line 238 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 86 in file startup_stm32f103xb.s
|
||||
At line 192 in file startup_stm32f103xb.s
|
||||
At line 194 in file startup_stm32f103xb.s
|
||||
|
||||
EXTI3_IRQHandler 0000001A
|
||||
|
||||
Symbol: EXTI3_IRQHandler
|
||||
Definitions
|
||||
At line 237 in file startup_stm32f103xb.s
|
||||
At line 239 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 87 in file startup_stm32f103xb.s
|
||||
At line 193 in file startup_stm32f103xb.s
|
||||
At line 195 in file startup_stm32f103xb.s
|
||||
|
||||
EXTI4_IRQHandler 0000001A
|
||||
|
||||
Symbol: EXTI4_IRQHandler
|
||||
Definitions
|
||||
At line 238 in file startup_stm32f103xb.s
|
||||
At line 240 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 88 in file startup_stm32f103xb.s
|
||||
At line 194 in file startup_stm32f103xb.s
|
||||
At line 196 in file startup_stm32f103xb.s
|
||||
|
||||
|
||||
|
||||
@@ -788,55 +791,55 @@ EXTI9_5_IRQHandler 0000001A
|
||||
|
||||
Symbol: EXTI9_5_IRQHandler
|
||||
Definitions
|
||||
At line 251 in file startup_stm32f103xb.s
|
||||
At line 253 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 101 in file startup_stm32f103xb.s
|
||||
At line 207 in file startup_stm32f103xb.s
|
||||
At line 209 in file startup_stm32f103xb.s
|
||||
|
||||
FLASH_IRQHandler 0000001A
|
||||
|
||||
Symbol: FLASH_IRQHandler
|
||||
Definitions
|
||||
At line 232 in file startup_stm32f103xb.s
|
||||
At line 234 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 82 in file startup_stm32f103xb.s
|
||||
At line 188 in file startup_stm32f103xb.s
|
||||
At line 190 in file startup_stm32f103xb.s
|
||||
|
||||
HardFault_Handler 0000000A
|
||||
|
||||
Symbol: HardFault_Handler
|
||||
Definitions
|
||||
At line 145 in file startup_stm32f103xb.s
|
||||
At line 147 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 63 in file startup_stm32f103xb.s
|
||||
At line 146 in file startup_stm32f103xb.s
|
||||
At line 148 in file startup_stm32f103xb.s
|
||||
|
||||
I2C1_ER_IRQHandler 0000001A
|
||||
|
||||
Symbol: I2C1_ER_IRQHandler
|
||||
Definitions
|
||||
At line 260 in file startup_stm32f103xb.s
|
||||
At line 262 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 110 in file startup_stm32f103xb.s
|
||||
At line 216 in file startup_stm32f103xb.s
|
||||
At line 218 in file startup_stm32f103xb.s
|
||||
|
||||
I2C1_EV_IRQHandler 0000001A
|
||||
|
||||
Symbol: I2C1_EV_IRQHandler
|
||||
Definitions
|
||||
At line 259 in file startup_stm32f103xb.s
|
||||
At line 261 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 109 in file startup_stm32f103xb.s
|
||||
At line 215 in file startup_stm32f103xb.s
|
||||
At line 217 in file startup_stm32f103xb.s
|
||||
|
||||
I2C2_ER_IRQHandler 0000001A
|
||||
|
||||
Symbol: I2C2_ER_IRQHandler
|
||||
Definitions
|
||||
At line 262 in file startup_stm32f103xb.s
|
||||
At line 264 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 112 in file startup_stm32f103xb.s
|
||||
At line 218 in file startup_stm32f103xb.s
|
||||
At line 220 in file startup_stm32f103xb.s
|
||||
|
||||
I2C2_EV_IRQHandler 0000001A
|
||||
|
||||
@@ -848,64 +851,64 @@ Symbol: I2C2_EV_IRQHandler
|
||||
ARM Macro Assembler Page 5 Alphabetic symbol ordering
|
||||
Relocatable symbols
|
||||
|
||||
At line 261 in file startup_stm32f103xb.s
|
||||
At line 263 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 111 in file startup_stm32f103xb.s
|
||||
At line 217 in file startup_stm32f103xb.s
|
||||
At line 219 in file startup_stm32f103xb.s
|
||||
|
||||
MemManage_Handler 0000000C
|
||||
|
||||
Symbol: MemManage_Handler
|
||||
Definitions
|
||||
At line 150 in file startup_stm32f103xb.s
|
||||
At line 152 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 64 in file startup_stm32f103xb.s
|
||||
At line 151 in file startup_stm32f103xb.s
|
||||
At line 153 in file startup_stm32f103xb.s
|
||||
|
||||
NMI_Handler 00000008
|
||||
|
||||
Symbol: NMI_Handler
|
||||
Definitions
|
||||
At line 140 in file startup_stm32f103xb.s
|
||||
At line 142 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 62 in file startup_stm32f103xb.s
|
||||
At line 141 in file startup_stm32f103xb.s
|
||||
At line 143 in file startup_stm32f103xb.s
|
||||
|
||||
PVD_IRQHandler 0000001A
|
||||
|
||||
Symbol: PVD_IRQHandler
|
||||
Definitions
|
||||
At line 229 in file startup_stm32f103xb.s
|
||||
At line 231 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 79 in file startup_stm32f103xb.s
|
||||
At line 185 in file startup_stm32f103xb.s
|
||||
At line 187 in file startup_stm32f103xb.s
|
||||
|
||||
PendSV_Handler 00000016
|
||||
|
||||
Symbol: PendSV_Handler
|
||||
Definitions
|
||||
At line 173 in file startup_stm32f103xb.s
|
||||
At line 175 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 74 in file startup_stm32f103xb.s
|
||||
At line 174 in file startup_stm32f103xb.s
|
||||
At line 176 in file startup_stm32f103xb.s
|
||||
|
||||
RCC_IRQHandler 0000001A
|
||||
|
||||
Symbol: RCC_IRQHandler
|
||||
Definitions
|
||||
At line 233 in file startup_stm32f103xb.s
|
||||
At line 235 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 83 in file startup_stm32f103xb.s
|
||||
At line 189 in file startup_stm32f103xb.s
|
||||
At line 191 in file startup_stm32f103xb.s
|
||||
|
||||
RTC_Alarm_IRQHandler 0000001A
|
||||
|
||||
Symbol: RTC_Alarm_IRQHandler
|
||||
Definitions
|
||||
At line 269 in file startup_stm32f103xb.s
|
||||
At line 271 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 119 in file startup_stm32f103xb.s
|
||||
At line 225 in file startup_stm32f103xb.s
|
||||
At line 227 in file startup_stm32f103xb.s
|
||||
|
||||
|
||||
|
||||
@@ -917,10 +920,10 @@ RTC_IRQHandler 0000001A
|
||||
|
||||
Symbol: RTC_IRQHandler
|
||||
Definitions
|
||||
At line 231 in file startup_stm32f103xb.s
|
||||
At line 233 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 81 in file startup_stm32f103xb.s
|
||||
At line 187 in file startup_stm32f103xb.s
|
||||
At line 189 in file startup_stm32f103xb.s
|
||||
|
||||
Reset_Handler 00000000
|
||||
|
||||
@@ -935,43 +938,43 @@ SPI1_IRQHandler 0000001A
|
||||
|
||||
Symbol: SPI1_IRQHandler
|
||||
Definitions
|
||||
At line 263 in file startup_stm32f103xb.s
|
||||
At line 265 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 113 in file startup_stm32f103xb.s
|
||||
At line 219 in file startup_stm32f103xb.s
|
||||
At line 221 in file startup_stm32f103xb.s
|
||||
|
||||
SPI2_IRQHandler 0000001A
|
||||
|
||||
Symbol: SPI2_IRQHandler
|
||||
Definitions
|
||||
At line 264 in file startup_stm32f103xb.s
|
||||
At line 266 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 114 in file startup_stm32f103xb.s
|
||||
At line 220 in file startup_stm32f103xb.s
|
||||
At line 222 in file startup_stm32f103xb.s
|
||||
|
||||
SVC_Handler 00000012
|
||||
|
||||
Symbol: SVC_Handler
|
||||
Definitions
|
||||
At line 164 in file startup_stm32f103xb.s
|
||||
At line 166 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 71 in file startup_stm32f103xb.s
|
||||
At line 165 in file startup_stm32f103xb.s
|
||||
At line 167 in file startup_stm32f103xb.s
|
||||
|
||||
SysTick_Handler 00000018
|
||||
|
||||
Symbol: SysTick_Handler
|
||||
Definitions
|
||||
At line 177 in file startup_stm32f103xb.s
|
||||
At line 179 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 75 in file startup_stm32f103xb.s
|
||||
At line 178 in file startup_stm32f103xb.s
|
||||
At line 180 in file startup_stm32f103xb.s
|
||||
|
||||
TAMPER_IRQHandler 0000001A
|
||||
|
||||
Symbol: TAMPER_IRQHandler
|
||||
Definitions
|
||||
At line 230 in file startup_stm32f103xb.s
|
||||
At line 232 in file startup_stm32f103xb.s
|
||||
|
||||
|
||||
|
||||
@@ -980,61 +983,61 @@ Relocatable symbols
|
||||
|
||||
Uses
|
||||
At line 80 in file startup_stm32f103xb.s
|
||||
At line 186 in file startup_stm32f103xb.s
|
||||
At line 188 in file startup_stm32f103xb.s
|
||||
|
||||
TIM1_BRK_IRQHandler 0000001A
|
||||
|
||||
Symbol: TIM1_BRK_IRQHandler
|
||||
Definitions
|
||||
At line 252 in file startup_stm32f103xb.s
|
||||
At line 254 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 102 in file startup_stm32f103xb.s
|
||||
At line 208 in file startup_stm32f103xb.s
|
||||
At line 210 in file startup_stm32f103xb.s
|
||||
|
||||
TIM1_CC_IRQHandler 0000001A
|
||||
|
||||
Symbol: TIM1_CC_IRQHandler
|
||||
Definitions
|
||||
At line 255 in file startup_stm32f103xb.s
|
||||
At line 257 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 105 in file startup_stm32f103xb.s
|
||||
At line 211 in file startup_stm32f103xb.s
|
||||
At line 213 in file startup_stm32f103xb.s
|
||||
|
||||
TIM1_TRG_COM_IRQHandler 0000001A
|
||||
|
||||
Symbol: TIM1_TRG_COM_IRQHandler
|
||||
Definitions
|
||||
At line 254 in file startup_stm32f103xb.s
|
||||
At line 256 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 104 in file startup_stm32f103xb.s
|
||||
At line 210 in file startup_stm32f103xb.s
|
||||
At line 212 in file startup_stm32f103xb.s
|
||||
|
||||
TIM1_UP_IRQHandler 0000001A
|
||||
|
||||
Symbol: TIM1_UP_IRQHandler
|
||||
Definitions
|
||||
At line 253 in file startup_stm32f103xb.s
|
||||
At line 255 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 103 in file startup_stm32f103xb.s
|
||||
At line 209 in file startup_stm32f103xb.s
|
||||
At line 211 in file startup_stm32f103xb.s
|
||||
|
||||
TIM2_IRQHandler 0000001A
|
||||
|
||||
Symbol: TIM2_IRQHandler
|
||||
Definitions
|
||||
At line 256 in file startup_stm32f103xb.s
|
||||
At line 258 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 106 in file startup_stm32f103xb.s
|
||||
At line 212 in file startup_stm32f103xb.s
|
||||
At line 214 in file startup_stm32f103xb.s
|
||||
|
||||
TIM3_IRQHandler 0000001A
|
||||
|
||||
Symbol: TIM3_IRQHandler
|
||||
Definitions
|
||||
At line 257 in file startup_stm32f103xb.s
|
||||
At line 259 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 107 in file startup_stm32f103xb.s
|
||||
At line 213 in file startup_stm32f103xb.s
|
||||
At line 215 in file startup_stm32f103xb.s
|
||||
|
||||
TIM4_IRQHandler 0000001A
|
||||
|
||||
@@ -1046,61 +1049,61 @@ Relocatable symbols
|
||||
|
||||
Symbol: TIM4_IRQHandler
|
||||
Definitions
|
||||
At line 258 in file startup_stm32f103xb.s
|
||||
At line 260 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 108 in file startup_stm32f103xb.s
|
||||
At line 214 in file startup_stm32f103xb.s
|
||||
At line 216 in file startup_stm32f103xb.s
|
||||
|
||||
USART1_IRQHandler 0000001A
|
||||
|
||||
Symbol: USART1_IRQHandler
|
||||
Definitions
|
||||
At line 265 in file startup_stm32f103xb.s
|
||||
At line 267 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 115 in file startup_stm32f103xb.s
|
||||
At line 221 in file startup_stm32f103xb.s
|
||||
At line 223 in file startup_stm32f103xb.s
|
||||
|
||||
USART2_IRQHandler 0000001A
|
||||
|
||||
Symbol: USART2_IRQHandler
|
||||
Definitions
|
||||
At line 266 in file startup_stm32f103xb.s
|
||||
At line 268 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 116 in file startup_stm32f103xb.s
|
||||
At line 222 in file startup_stm32f103xb.s
|
||||
At line 224 in file startup_stm32f103xb.s
|
||||
|
||||
USART3_IRQHandler 0000001A
|
||||
|
||||
Symbol: USART3_IRQHandler
|
||||
Definitions
|
||||
At line 267 in file startup_stm32f103xb.s
|
||||
At line 269 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 117 in file startup_stm32f103xb.s
|
||||
At line 223 in file startup_stm32f103xb.s
|
||||
At line 225 in file startup_stm32f103xb.s
|
||||
|
||||
USBWakeUp_IRQHandler 0000001A
|
||||
|
||||
Symbol: USBWakeUp_IRQHandler
|
||||
Definitions
|
||||
At line 270 in file startup_stm32f103xb.s
|
||||
At line 272 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 120 in file startup_stm32f103xb.s
|
||||
At line 226 in file startup_stm32f103xb.s
|
||||
At line 228 in file startup_stm32f103xb.s
|
||||
|
||||
USB_HP_CAN1_TX_IRQHandler 0000001A
|
||||
|
||||
Symbol: USB_HP_CAN1_TX_IRQHandler
|
||||
Definitions
|
||||
At line 247 in file startup_stm32f103xb.s
|
||||
At line 249 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 97 in file startup_stm32f103xb.s
|
||||
At line 203 in file startup_stm32f103xb.s
|
||||
At line 205 in file startup_stm32f103xb.s
|
||||
|
||||
USB_LP_CAN1_RX0_IRQHandler 0000001A
|
||||
|
||||
Symbol: USB_LP_CAN1_RX0_IRQHandler
|
||||
Definitions
|
||||
At line 248 in file startup_stm32f103xb.s
|
||||
At line 250 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
|
||||
|
||||
@@ -1109,33 +1112,33 @@ ARM Macro Assembler Page 9 Alphabetic symbol ordering
|
||||
Relocatable symbols
|
||||
|
||||
At line 98 in file startup_stm32f103xb.s
|
||||
At line 204 in file startup_stm32f103xb.s
|
||||
At line 206 in file startup_stm32f103xb.s
|
||||
|
||||
UsageFault_Handler 00000010
|
||||
|
||||
Symbol: UsageFault_Handler
|
||||
Definitions
|
||||
At line 160 in file startup_stm32f103xb.s
|
||||
At line 162 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 66 in file startup_stm32f103xb.s
|
||||
At line 161 in file startup_stm32f103xb.s
|
||||
At line 163 in file startup_stm32f103xb.s
|
||||
|
||||
WWDG_IRQHandler 0000001A
|
||||
|
||||
Symbol: WWDG_IRQHandler
|
||||
Definitions
|
||||
At line 228 in file startup_stm32f103xb.s
|
||||
At line 230 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 78 in file startup_stm32f103xb.s
|
||||
At line 184 in file startup_stm32f103xb.s
|
||||
At line 186 in file startup_stm32f103xb.s
|
||||
|
||||
__user_initial_stackheap 0000001C
|
||||
|
||||
Symbol: __user_initial_stackheap
|
||||
Definitions
|
||||
At line 292 in file startup_stm32f103xb.s
|
||||
At line 294 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 290 in file startup_stm32f103xb.s
|
||||
At line 292 in file startup_stm32f103xb.s
|
||||
Comment: __user_initial_stackheap used once
|
||||
56 symbols
|
||||
|
||||
@@ -1151,7 +1154,7 @@ Symbol: Heap_Size
|
||||
At line 43 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 47 in file startup_stm32f103xb.s
|
||||
At line 296 in file startup_stm32f103xb.s
|
||||
At line 298 in file startup_stm32f103xb.s
|
||||
|
||||
Stack_Size 00000400
|
||||
|
||||
@@ -1160,7 +1163,7 @@ Symbol: Stack_Size
|
||||
At line 32 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 35 in file startup_stm32f103xb.s
|
||||
At line 295 in file startup_stm32f103xb.s
|
||||
At line 297 in file startup_stm32f103xb.s
|
||||
|
||||
__Vectors_Size 000000EC
|
||||
|
||||
@@ -1183,7 +1186,7 @@ Symbol: SystemInit
|
||||
Definitions
|
||||
At line 131 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 132 in file startup_stm32f103xb.s
|
||||
At line 134 in file startup_stm32f103xb.s
|
||||
Comment: SystemInit used once
|
||||
__main 00000000
|
||||
|
||||
@@ -1191,13 +1194,13 @@ Symbol: __main
|
||||
Definitions
|
||||
At line 130 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
At line 134 in file startup_stm32f103xb.s
|
||||
At line 136 in file startup_stm32f103xb.s
|
||||
Comment: __main used once
|
||||
__use_two_region_memory 00000000
|
||||
|
||||
Symbol: __use_two_region_memory
|
||||
Definitions
|
||||
At line 289 in file startup_stm32f103xb.s
|
||||
At line 291 in file startup_stm32f103xb.s
|
||||
Uses
|
||||
None
|
||||
Comment: __use_two_region_memory unused
|
||||
|
||||
Reference in New Issue
Block a user