159 lines
5.6 KiB
C
159 lines
5.6 KiB
C
/*
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* PixelGraphics.h
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*
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*/
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#ifndef INC_PIXEL_GRAPHICS_H_
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#define INC_PIXEL_GRAPHICS_H_
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/* инклюды */
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#include "main.h"
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#include "string.h"
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#include "stdio.h"
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#define GFX_BufferWidth 128 //ширина дисплея в пикселях
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#define GFX_BufferHeight 64 //высота дисплея в пикселях
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#define GFX_pxView_On 1 //закраска пикселя On
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#define GFX_pxView_Off 0 //закраска пикселя Off
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#define GFX_ChInvers 1 //инверсия символа шрифта On
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#define GFX_ChUnInvers 0 //инверсия символа шрифта Off
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typedef enum
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{
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GFX_FONT_TAHOMA_8,
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GFX_FONT_TAHOMA_15,
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GFX_FONT_DIG_TERMINUS_15,
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}GFX_Font_t;
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typedef struct
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{
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uint8_t xPos_Start;
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uint8_t yPos_Start;
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uint8_t xPos_End;
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uint8_t yPos_End;
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uint8_t pxColor;
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}GFX_LineHandleTypeDef;
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typedef struct
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{
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uint8_t xPos_Start;
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uint8_t yPos_Start;
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uint8_t rectangle_Width;
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uint8_t rectangle_Height;
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uint8_t pxColor;
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uint8_t Filled;
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}GFX_RectangleHandleTypeDef;
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typedef struct
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{
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uint8_t xPos;
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uint8_t yPos;
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uint8_t circle_Radius;
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uint8_t pxColor;
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uint8_t Filled;
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}GFX_CircleHandleTypeDef;
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typedef struct
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{
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uint8_t xPos1;
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uint8_t yPos1;
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uint8_t xPos2;
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uint8_t yPos2;
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uint8_t xPos3;
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uint8_t yPos3;
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uint8_t pxColor;
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uint8_t Filled;
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}GFX_TriangleHandleTypeDef;
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typedef struct
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{
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uint8_t xPos;
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uint8_t yPos;
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uint8_t size;
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uint16_t angle;
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uint8_t pxColor;
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uint8_t Filled;
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}GFX_ArrowHandleTypeDef;
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typedef struct
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{
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uint8_t xPos;
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uint8_t yPos;
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uint8_t radius;
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uint16_t startAngle;
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uint16_t endAngle;
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uint8_t pxColor;
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uint8_t Filled;
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}GFX_ArcHandleTypeDef;
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typedef struct
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{
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uint8_t xPos;
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uint8_t yPos;
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uint8_t plotHeight;
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uint8_t plotWidth;
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int16_t dataX;
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int32_t dataY;
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float dataInd;
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int32_t dataPrevY;
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int16_t plotXShift;
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int16_t plotYShift;
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struct
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{
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unsigned dataSigned:1;
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unsigned plotFrame:1;
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unsigned plotXAxis:1;
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unsigned plotYAxis:1;
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unsigned initialized:1;
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}f;
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}GFX_PlotterHandleTypeDef;
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/* прототипы функций */
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void GFX_Clean_Buffer_Frame(uint8_t *Buffer_Frame);
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void GFX_Clean_Area(uint8_t *Buffer_Frame, uint16_t xPos_Start, uint16_t yPos_Start, uint16_t width, uint16_t height);
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void GFX_Draw_Pixel(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, uint8_t pxColor);
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void GFX_Invertion_Area(uint8_t *Buffer_Frame, uint16_t xPos_Start, uint16_t yPos_Start, uint16_t width, uint16_t height);
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void GFX_Invertion_Display(uint8_t *Buffer_Frame);
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void GFX_Draw_Char_Tahoma8_Byte(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, char Symbol, uint8_t Inversion);
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void GFX_Draw_Char_Tahoma15_Byte(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, char Symbol, uint8_t Inversion);
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void GFX_Draw_Char_Terminus15Dig_Byte(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, uint8_t Symbol, uint8_t inversion);
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void GFX_Output_String(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, char *String, GFX_Font_t font, uint8_t setChSpacing, uint8_t Inversion);
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void GFX_Draw_Line(uint8_t *Buffer_Frame, GFX_LineHandleTypeDef *hLine);
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void GFX_Draw_Rectangle(uint8_t *Buffer_Frame, GFX_RectangleHandleTypeDef *hRectangle);
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void GFX_Draw_Circle(uint8_t *Buffer_Frame, GFX_CircleHandleTypeDef *hCircle);
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void GFX_Draw_Triangle(uint8_t *Buffer_Frame, GFX_TriangleHandleTypeDef *hTriangle);
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void GFX_Draw_Arrow(uint8_t *Buffer_Frame, GFX_ArrowHandleTypeDef *hArrow);
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void GFX_Draw_Arc(uint8_t *Buffer_Frame, GFX_ArcHandleTypeDef *hArc);
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void GFX_Plotter_uint8_t(uint8_t *Buffer_Frame, GFX_PlotterHandleTypeDef *hPlot, uint8_t *data, uint32_t data_size, float data_step, uint8_t data_max);
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void GFX_Plotter_uint16_t(uint8_t *Buffer_Frame, GFX_PlotterHandleTypeDef *hPlot, uint16_t *data, uint32_t data_size, float data_step, uint16_t data_max);
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void GFX_Plotter_int(uint8_t *Buffer_Frame, GFX_PlotterHandleTypeDef *hPlot, int *data, uint32_t data_size, float data_step, int data_max);
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void GFX_Plotter_float(uint8_t *Buffer_Frame, GFX_PlotterHandleTypeDef *hPlot, float *data, uint32_t data_size, float data_step, float data_max);
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void __GFX_Draw_Line(uint8_t *Buffer_Frame, uint8_t xPos_Start, uint8_t yPos_Start, uint8_t xPos_End, uint8_t yPos_End, uint8_t pxColor);
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void __GFX_Draw_Rectangle(uint8_t *Buffer_Frame, uint8_t xPos_Start, uint8_t yPos_Start, uint8_t rectangle_Width, uint8_t rectangle_Height, uint8_t pxColor);
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void __GFX_Draw_Rectangle_Filled(uint8_t *Buffer_Frame, uint8_t xPos_Start, uint8_t yPos_Start, uint8_t rectangle_Width, uint8_t rectangle_Height, uint8_t pxColor);
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void __GFX_Draw_Circle(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, uint8_t circle_Radius, uint8_t pxColor);
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void __GFX_Draw_Circle_Filled(uint8_t *Buffer_Frame, int8_t xPos, int8_t yPos, int8_t circle_Radius, uint8_t pxColor);
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void __GFX_Draw_Triangle(uint8_t *Buffer_Frame,
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uint8_t xPos1, uint8_t yPos1,
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uint8_t xPos2, uint8_t yPos2,
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uint8_t xPos3, uint8_t yPos3,
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uint8_t pxColor);
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void __GFX_Draw_Arrow(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, uint8_t size, uint16_t angle, uint8_t pxColor);
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void __GFX_Draw_Arrow_Ortho(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, uint8_t size, uint16_t angle, uint8_t pxColor);
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void __GFX_Draw_Arc(uint8_t *Buffer_Frame, uint8_t xPos, uint8_t yPos, uint8_t radius, uint16_t startAngle, uint16_t endAngle, uint8_t pxColor);
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HAL_StatusTypeDef __GFX_StartPlot(uint8_t *Buffer_Frame, GFX_PlotterHandleTypeDef *hPlot);
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void __GFX_Draw_Plotter_Value(uint8_t *Buffer_Frame, GFX_PlotterHandleTypeDef *hPlot);
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#endif /* INC_PIXEL_GRAPHICS_H_ */
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