#include "SettingsStore.h" #include "Config.h" #include "Log.h" #include namespace { constexpr uint16_t SETTINGS_VERSION = 4; constexpr char NAMESPACE[] = "opt-test"; } void SettingsStore::defaults(Settings &s) const { s = {SETTINGS_VERSION, static_cast(Role::SOLO), 0, 4, 2, 3, 2, 0}; s.checksum = settingsChecksum(s); } bool SettingsStore::valid(const Settings &s) const { return s.version == SETTINGS_VERSION && s.role <= static_cast(Role::SLAVE) && s.startIndex < countOf(START_FREQ_OPTIONS_HZ) && s.endIndex < countOf(END_FREQ_OPTIONS_HZ) && s.accuracyIndex < countOf(ACCURACY_OPTIONS_PCT) && s.timeIndex < countOf(TEST_TIME_OPTIONS_MS) && s.dutyIndex < countOf(DUTY_OPTIONS_PCT) && s.checksum == settingsChecksum(s) && END_FREQ_OPTIONS_HZ[s.endIndex] > START_FREQ_OPTIONS_HZ[s.startIndex]; } bool SettingsStore::load(Settings &s) { Preferences prefs; if (!prefs.begin(NAMESPACE, true)) { defaults(s); Log::event("NVS", "open for read FAILED; defaults selected"); return false; } const size_t got = prefs.getBytes("settings", &s, sizeof(s)); prefs.end(); if (got != sizeof(s) || !valid(s)) { defaults(s); Log::event("NVS", "missing/corrupt settings; defaults selected"); return false; } Log::event("NVS", "settings loaded and validated"); return true; } bool SettingsStore::save(Settings &s) { s.version = SETTINGS_VERSION; s.checksum = settingsChecksum(s); if (!valid(s)) { Log::event("NVS", "save rejected: invalid settings"); return false; } Preferences prefs; if (!prefs.begin(NAMESPACE, false)) { Log::event("NVS", "open for write FAILED"); return false; } const bool ok = prefs.putBytes("settings", &s, sizeof(s)) == sizeof(s); prefs.end(); Log::printf("NVS", "settings save %s", ok ? "OK" : "FAILED"); return ok; } TestParams SettingsStore::params(const Settings &s) const { return {START_FREQ_OPTIONS_HZ[s.startIndex], END_FREQ_OPTIONS_HZ[s.endIndex], ACCURACY_OPTIONS_PCT[s.accuracyIndex], TEST_TIME_OPTIONS_MS[s.timeIndex], DUTY_OPTIONS_PCT[s.dutyIndex]}; }